Rigs
Talia Rig for Maya
Talia Rig for Maya by Manuel Alonso is a game-ready, animator-friendly character rig built by Kiel Figgings. Ships with the Maya rig file, body and clothing textures, the kfIKFK.mel tool, and a Mixamo transfer workflow. Personal and educational use, ideal for reel work and game-style animation.
Rigged by Kiel Figgings.
Scorpion Rig for Maya by Manuel Alonso
Scorpion Rig for Maya by Manuel Alonso is a production-ready creature rig with three colour variants (White, Orange, Black), IK/FK switching on all legs, ribbon spine and neck systems, an eye look-at, and a facial rig. A clean, animator-friendly setup built for creature mechanics and portfolio work.
Rigged by Oğuz Emir. Modeled by Nicolas Schaffner.
Hyena Rig for Maya by Manuel Alonso
Hyena Rig for Maya by Manuel Alonso is a production-ready quadruped creature rig with two fur variations (standard and albino), IK/FK switching on all legs, ribbon spine and neck systems, an eye look-at, and a full facial rig. Built for animators serious about creature mechanics and portfolio-quality work.
Rigged by Oğuz Emir. Modeled by Nicolas Schaffner.
Emma and John Rig Bundle by Abyss Animation
The Emma and John bundle from Abyss Animation gives you both stylised Maya rigs together: complex facial rigs, Dreamwall pickers, real-time playback, body and clothing textures, and full character pairing for two-shot animation. Maya 2022 and above, built in Maya 2026.
Rigs by Theo Murat (Abyss Animation).
Silky the Jumping Spider by Flavie Delavaux
Silky the Jumping Spider by Flavie DV is a stylised Maya 2026+ creature rig with 17 body and 10 eye textures in the Full Base Pack, plus single-colour variants. Choose your option: Personal, Educational, or Commercial license, full pack or single colour. Playful, animator-friendly, and ready to bring a stylised arachnid into your shots.
Rig by Flavie Delavaux (Flavie DV).
Shiv Rig by Noah Li
Shiv by Noah Li is a game-ready Maya rig of Shiv from Deadlock, with three outfit versions (Default, Neon Prime, Proxy), a full face rig, HIK retargeting, rig isolation, spring dynamics, and a Game Ready FBX. Requires Maya 2022+ and mGear 4+. Ideal for gameplay, combat, and full-performance work.
Rig by Noah Li.
John Rig by Theo Murat
John by Theo Murat is a stylised male character rig from the Abyss Animation project. Built for acting, body mechanics, and pair work alongside Emma. Animator-friendly controls, strong silhouette, and the kind of character that already feels like he has a story to tell.
Rig by Theo Murat.
Emma Rig by Theo Murat
Emma by Theo Murat is a stylised female character rig from the Abyss Animation project. Built for acting, body mechanics, and pair animation work alongside John. Clean controls, predictable behaviour, and a strong silhouette that reads from any angle.
Rig by Theo Murat.
Pig Rig by Emilio Serrano
Pig is a quadruped rig by Emilio Serrano. Production-ready, in-game friendly, ideal for practice creature animation and body mechanics with swagger.
Adam Rig by Manuel Alonso
Adam is a confident, sarcastic action-hero rig built for body mechanics and gameplay-style animation. Snappy, reliable, and game-ready, with a straightforward UE4 / UE5 Mannequin retarget workflow. Ideal for combat tests, weight shifts, and strong heroic posing, whether you’re blocking ideas out or pushing into final polish.
Character by Manuel Alonso. Rigged by Oğuz Emir.
Mega Man Rig by Angel Paez
Mega Man Rig by Angel Paez is the kind of rig that just lets you animate. Clean controls, predictable behaviour, and a setup that works for both gameplay and cinematic work. Whether you are blocking out ideas or refining a final polish pass, this rig stays out of your way so you can focus on what matters: the performance.
Rig by Angel Paez.
Deer Character Rig for Maya (RoboDeer) by Emilio Serrano
Robodeer character rig by Milio Serrano is designed for animators who want a responsive, production-ready setup for both learning and portfolio work. Clean controls, solid deformation, and ready to animate straight out of the box.
Surskit and Pokeball Rig – Emilio Serrano
Surskit & Pokeball Rig for Maya is a free mGear 5 rig by Emilio Serrano. Two fully rigged setups in one download: Surskit with full body controls and FK/IK switching, plus a Pokeball with its own hinge, auto-roll, and squash controls. Both come with AnimPicker and custom background images. A great free option for Pokemon fan animation, creature locomotion practice, or anyone looking to animate something different from the usual biped.
Golem Critter by Tristen Krause
Golem Critter Rig is a high-quality, game-ready character rig built for animators who want speed, control, and flexibility in their workflow. Designed by Tristen Krause, this rig offers clean controls and a production-friendly setup, making it ideal for both gameplay animation and cinematic work.
Model by the YelenaIachonkova , rig by Tristen Krause.
Hellfire Rig by Tristen Krause
Hellfire Rig is a high-quality, game-ready character rig built for animators who want speed, control, and flexibility in their workflow. Designed by Tristen Krause, this rig offers clean controls and a production-friendly setup, making it ideal for both gameplay animation and cinematic work.
Model by the YelenaIachonkova , rig by Tristen Krause.
Rocketeer Rig by Raphael Cancellier
Rocketeer Rig is a stylised, production-ready character rig designed for expressive animation and fast iteration. Built for Maya, this rig gives animators full control with intuitive controls, clean deformation, and a flexible setup suitable for both portfolio work and real-time pipelines.
RigX Advanced Facial Rigging System by 2DNAC
RigX for Maya is an advanced character rigging system designed to streamline rig creation, improve consistency, and support production-ready workflows for animation and games.
VFX Rig Pack for Maya by James Sitthipol
VFX Rig Pack is a collection of ready-to-use animation effects designed to enhance shots with impact, motion, and visual clarity, ideal for animators working on gameplay, cinematics, and stylised sequences.
Yamal Rig – Stylised Character Rig for Maya
Yamal Rig is a stylized character rig for Maya designed for cartoon-style animation, featuring stretch and squash controls, a joint-based facial system, and a range of accessories to support expressive performance and creative storytelling.
Vulk Rig by Abdel Benaissa
VulkRig is a high-quality Maya character rig designed for animators who want a responsive, production-ready character for acting, body mechanics, and portfolio work. Built with clean controls and flexible posing, it’s ideal for both practice and professional animation workflows.
The Mandalorian Bundle
A production-ready, Mandalorian-inspired character rig bundle by Emilio Serrano, designed for animators creating cinematic motion, clear silhouettes, and performance-driven action. A strong choice for polished portfolio work and high-level animation practice.
Alien Rig Bundle
A high-end, Alien-inspired creature rig bundle by Emilio Serrano, featuring the Facehugger, Alien Egg, and Space Jockey Arms. Designed for expressive creature animation, moody storytelling, and cinematic-focused animation work.
Akira Rigs Bundle
A high-quality, Akira-inspired animation rig bundle by Emilio Serrano, featuring the iconic Kaneda character rig and his legendary Bike. Designed for strong graphic poses, action-driven shots, and focused animation study suitable for both portfolio work and production contexts.
Star Wars – The Force Awakens Rig Bundle
A multi-character mGear 5 Maya rig set from Star Wars: The Force Awakens—including Kylo Ren and a Stormtrooper—built by Emilio Serrano. Low-poly base by Sofia da Silva; Kylo Ren and Stormtrooper models crafted by Emilio himself. Built for cinematic sci-fi action and fan animation.




