

RoboDeer is a free deer rig for Maya by Emilio Serrano: a stylised quadruped that mixes a mechanical design with organic motion, fully textured and ready to animate. It is made for animators who want to move past biped characters and work on what quadrupeds demand, coordinating four legs and keeping weight, rhythm and balance grounded while the performance gets pushed.
Part of our free Maya rigs collection. Browse all 70 free rigs
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Everything the rig ships with. What you get on day one:
Timing across four legs is where quadruped work gets tricky, and a responsive rig makes it approachable.
A robot deer that moves like an animal, so weight and balance need more thought than on a humanoid.
Straightforward controls that behave the same way every time, so you can block fast and iterate.
The deformation keeps up when you start pushing poses.
Emilio Serrano designed RoboDeer to help animators explore movement beyond standard biped characters. Combining a mechanical design with organic motion gives you something that feels different to animate.
It poses a different problem from a humanoid rig. It is all about understanding how weight shifts, how the body moves as a whole, and how to keep things grounded while still pushing the performance.
The rig is set up with clarity in mind. You can open it and start working straight away, without spending time figuring out the controls, and put your effort into the animation itself.
The full quadruped rig for Maya.
A control setup that is easy to read.
Built to hold up under strong poses.
Designed and rigged by Emilio Serrano.
Free to download and use in your own animation work.
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Questions and bug reports go straight to Emilio Serrano, or email support@anim.works.
It lands in your downloads the moment you check out, and stays there.
Animating with Deer Character Rig for Maya (RoboDeer)? Post your shots in the Discord, ask Emilio Serrano a question, or tell us what you would want in the next version.