
Rocketeer Rig by Raphael Cancellier is a stylised character rig for Maya, set up for expressive animation and fast iteration. It is made for gameplay animation, cinematics and portfolio work, and suits real-time pipelines as well as shots you polish inside Maya. The controls stay out of the way from broad posing to subtle acting beats, so the time goes into the performance.
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Everything the rig ships with. What you get on day one:
Poses read clearly and keep their volume and structure through a wide range of motion.
A clean, animator-friendly control rig that responds quickly and predictably.
Optimised for fast iteration and performance, whether you are blocking a sequence or refining the final pass.
Rocketeer Rig was built with one clear goal: a responsive, expressive and dependable character that holds up in portfolio work and in production. The control system is there so you can focus on performance rather than fighting the rig.
It works across skill levels. If you are starting out, it gives you a solid foundation to learn with. If you are more experienced, it becomes a tool for pushing performance and polish without technical friction.
A stylised rig for Maya by Raphael Cancellier.
Set up for stylised animation workflows.

Buy once, keep it. Personal and commercial animation work. Redistributing or reselling the files is not permitted.
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Questions and bug reports go straight to Raphael Cancellier, or email support@anim.works.
It lands in your downloads the moment you check out, and stays there.
Animating with Rocketeer Rig? Post your shots in the Discord, ask Raphael Cancellier a question, or tell us what you would want in the next version.