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Scorpion Rig for Maya by Manuel Alonso

Scorpion Rig for Maya by Manuel Alonso is a production-ready creature rig with three colour variants (White, Orange, Black), IK/FK switching on all legs, ribbon spine and neck systems, an eye look-at, and a facial rig. A clean, animator-friendly setup built for creature mechanics and portfolio work.

Rigged by OÄŸuz Emir. Modeled by Nicolas Schaffner.

£26.99

Description

PRODUCT OVERVIEW

AT A GLANCE

AUTODESK MAYA

Built natively for Autodesk Maya, supports Maya 2018 - 2026

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PRODUCTION READY

Designed for real-world animation workflows, from blocking to final polish.

Scorpion Rig for Maya: Production-Ready Creature Rig with Three Variants

If you’ve been looking for a proper scorpion rig for Maya, one that handles the multi-leg coordination, the stinger, and the claws without falling apart, this rig by Manuel Alonso is one of the cleanest creature rigs in this category on the marketplace.

Scorpions are a really fun creature to animate. The way they move is so distinct from anything you’d animate with a biped or even a quadruped, and that’s exactly what makes them brilliant for reel work and creature practice. With a strong silhouette, expressive claws, and that iconic stinger pose, you’ve got a character that immediately reads from any angle.

Rigging a multi-legged creature properly is a serious task. You need clean controls across multiple leg pairs, a tail that can curl and strike with proper articulation, claws that snap into pose, and a face that supports expression. This scorpion rig delivers all of that with an animator-friendly control set throughout.

Three colour variants included. White, Orange, and Black. Same rig, same controls, just instant look-swap depending on the shot or scene you’re working on.

Features

  • Front and Hind Legs IK/FK switching
  • Toe and Ball pivot settings for ground contact
  • Ribbon spine system for body articulation
  • Secondary root system for advanced offsets
  • Ribbon neck system for natural head and stinger movement
  • Eye look-at system
  • Facial rig for expression work
  • Three colour variants: White, Orange, and Black

This scorpion rig is great for

  • Multi-leg creature locomotion studies
  • Combat and predator animation, including stinger strikes and claw work
  • Reel pieces that show range beyond standard biped rigs
  • Stylised short films and personal creature animation projects
  • Insect and arachnid character study

Credits

  • Rigged by OÄŸuz Emir
  • Modeled by Nicolas Schaffner

Intended for creature mechanics, animation practice, and portfolio work.

Scorpion rig by Manuel Alonso. Rigged by OÄŸuz Emir, modeled by Nicolas Schaffner.

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