Adam Rig

Adam Rig by Manuel Alonso

Adam is a confident, sarcastic action-hero rig for Maya, built for body mechanics and gameplay-style animation. Character by Manuel Alonso, rigged by Oğuz Emir, with a game-ready setup, a clean hierarchy and a straightforward UE4 / UE5 Mannequin retarget workflow. He is at home in combat tests, weight shifts and strong heroic posing, from blocking through to polish.

£35.00one-time, perpetual licence
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18 May 2026
Last updated
18 May 2026
Released
Works with
Maya
Licence
Perpetual
File size
79.2 MB
Built for
Body mechanics and gameplay
Engine retarget
UE4 / UE5 Mannequin
  • Maya

Instant download Vetted creator

Latest rig updates
18 May 2026

Adam Rig is out

Everything the rig ships with. What you get on day one:

UE4 / UE5 Mannequin retarget

A straightforward workflow for taking Adam's animation onto the Unreal Mannequin.

Snappy in blocking and polish

The setup gets out of your way, so the time goes on the performance instead of fighting the rig.

Clean, game-ready hierarchy

A consistent control layout that scales with the performance.

Body mechanics first

An animator-friendly control set aimed at weight, timing and spacing.

Watch it move

Adam, an action-hero rig for Maya

Two clips
The story behind Adam

An action hero who feels alive before you touch a control

Adam is the kind of character that lends itself to combat sequences, fight tests and the punchy gameplay moments where every pose has to read clearly from any angle.

Manuel Alonso built the character and Oğuz Emir rigged him with a clear focus on animator usability. The hierarchy is clean, the control layout is consistent, and he feels snappy and reliable whether you are on a quick body mechanics test or grinding through a longer combat sequence. If you have ever opened a rig that fights you on every pose, you will notice the difference.

Think of Adam as your go-to action and body mechanics rig rather than a feature-film facial performance setup.

Inside the rig

What you get with the Adam rig

Body mechanics control set

Animator-friendly controls for action and gameplay work.

Game-ready rig setup

Built on a clean hierarchy.

UE4 / UE5 Mannequin retarget

A straightforward retarget workflow.

Consistent control layout

One that scales with the performance.

Great for

What the Adam rig is great for

  • Combat tests and gameplay-style action animation
  • Body mechanics, timing and spacing practice
  • Weight shifts and strong heroic posing
  • UE4 / UE5 Mannequin retargeting workflows
  • Showreel pieces that need a confident, character-driven performer
Additional information

The details

Software
Autodesk Maya
Rig framework
mGear
Engine retarget
UE4 / UE5 Mannequin
Credits

A collaboration

  • Character: Manuel Alonso
  • Rigging: Oğuz Emir
Licence terms

Perpetual

Buy once, keep it. Personal and commercial animation work. Redistributing or reselling the files is not permitted.

What animators say

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Why you can trust this rig
Vetted

Every rig on Animworks is checked by our team before it goes live.

Supported

Questions and bug reports go straight to Manuel Alonso, or email support@anim.works.

Yours to keep

It lands in your downloads the moment you check out, and stays there.

Community

Share your feedback on the rig

Animating with Adam Rig? Post your shots in the Discord, ask Manuel Alonso a question, or tell us what you would want in the next version.

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