Spine Jam
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Every resource hand-picked by pros
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Built by animators, for animators
Every resource hand-picked by pros
Built by animators, for animators
3D Flipbook Animator for Blender by Melo Wilo brings proper stop-motion style animation into Blender: frame-by-frame control, Hybrid Frame-by-Frame with Morph Blend inbetweening, and the new Hybrid Armature Workflow that lets you sculpt keyframes while the rig is still driving pose animation. Ships with onion skinning, an Alembic sequence edit mode, and export to Alembic, USD, or Shape Keys. Blender 4.2 through 5.2. Over 2 hours of tutorials included.
By Wilhelm Ogterop (Melo Wilo).
The Western Mocap Animation Library by Raised By Monsters is 90 cinematic motion capture animations for Unreal Engine 5, covering cowboy and western action: duels, gunfights, poker games, drinking, saloon life, horses, prayer, and dozens of narrative moments. Real mocap performances, polished for cinematics. Standard single license. UE5 5.1-5.8, root motion and in-place variants.
Motion capture by Raised By Monsters.
The Halloween Mocap Animation Library by Raised By Monsters is 64 cinematic motion capture animations for Unreal Engine 5, covering Halloween-themed action: witches, zombies, exorcism, jack-o-lantern carving, ouija boards, and dozens of narrative-driven horror moments. Real mocap performances, polished for cinematics. Personal and Professional licenses. UE5 5.1-5.8, root motion and in-place variants.
Motion capture by Raised By Monsters.
Erlich Video Player (EVP) by Santi Erlich is a professional video reference player for Autodesk Maya. Load video files, image sequences, webcam feeds, and playblasts directly into Maya so you can stop alt-tabbing and stay focused on the animation. Free version covers the core functionality; Pro studio version adds ShotGrid / Flow integration for production pipelines. Maya 2025-2026, Windows, Python 3.11.
OverRig Basic Scripts by Pavel Barnev is the foundation pack of a Maya animation toolset trusted by Riot, Guerrilla, Creative Assembly, Wargaming, Saber, Netease and dozens of other studios. Includes sword polishing tool, overlapper, tween machine, spine rig, motion trail, soft IK, finger animation tools, Center of Gravity tools, and more. Maya 2017-2027. Speeds up animation, polishes mocap, animates secondary motion.
By Pavel Barnev.
Animo by Ehsan Bayat is a free, open-source Maya animation toolset covering selection sets, animation sliders, arc tracking, space switching, global offset, Spider-Verse style stepped animation, fast baking, layer tools, multi-camera playblasting, and a stack of other workflow helpers. Commercial and non-commercial use, open source contributions welcome.
By Ehsan Bayat.
bh_KeyTools for Unreal Engine by Brian Horgan is an animation plugin for Sequencer in Unreal 5.7+. Adds invert, zero, smooth, average, tighten ease, loop tangent fixes, redundant key cleanup, inertia keys, and a stack of other curve editor tools Maya animators will instantly recognise. Pick the Personal or Professional license to suit your team size. Windows 64-bit.
Plugin by Brian Horgan.
A professional Blender animation toolkit by David Hallows featuring Breakdowner, Retimer, Key Amp, Onion Skinning, Motion Paths, Lock to World, and Smart Selection tools. Built by an animator with 10+ years of teaching experience to speed up character animation workflows across Windows, macOS, and Linux.
AS_ConstraintFinder by AnimStarter is the constraint manager Maya should have built in. Select any object or group, hit refresh, and instantly see every constraint applied to it. Find the driver in one click, manage constraints individually or globally, and work safely with referenced rigs. Built by a senior animator with 15 years in the industry, so it actually holds up when you are deep in a messy scene.
Plugin by AnimStarter.
AS_ImageRef by AnimStarter is a Maya reference manager that takes the entire image plane setup process and reduces it to a single click. Auto syncs image sequences to your timeline, constrains your reference straight to your camera so it stays put, and lets you tweak the start frame from a clean little UI. Built by a feature film animator who got tired of clicking through menus.
Plugin by AnimStarter.
AS_FollowCam by AnimStarter solves one of the most frustrating parts of animating fast action: keeping your camera on your character. Select a controller, hit create, and you get a new camera constrained to it that perfectly inherits your viewport camera’s lens settings. Choose how it follows, toggle between cameras with one click, and stop fighting your viewport mid shot.
Plugin by AnimStarter.
AS_Snap by AnimStarter is the magnet tool Maya should have shipped with. Select your target, select your children, hit the button, and everything snaps to the same position and rotation in a single click. No constraints, no menus, no fiddling. Built and used daily by a senior feature film animator, so you know it actually holds up under real production pressure.
Plugin by AnimStarter.
Animation Snapper Pro is a Blender addon that brings pro studio snapping workflows to your toolkit, pure keyframe-based snapping with no constraints, no messy hierarchies, and no untangling later.
MayaUIChanger by Fidel Agbu is a versatile tool that gives you in-depth customisation of Maya’s user interface. Choose between custom UI presets or create your own, add custom startup sounds, replace the default splash screen, and bring your favourite styles into Maya. A free quality of life upgrade for anyone who spends their days working in Maya.
Plugin by Fidel Agbu.
Metahuman Animation Tool (MAT) by Anthony Koithra is one of those plugins that just makes your life easier as an animator. It is designed to reduce the repetitive tasks that slow you down, improve your iteration speed, and give you more control over posing and timing, all without breaking your existing workflow.
Whether you are blocking, refining, or polishing, Metahuman Animation Tool (MAT) fits right into your process so you can focus on the animation instead of the technical overhead.
Flux Anim Tools is a powerful plugin for animators working in Maya that helps speed up everyday animation workflows. It’s designed to reduce repetitive tasks, improve iteration speed, and give you more control over posing and timing, all without breaking your existing workflow.
Whether you’re blocking, refining, or polishing animation, Flux Anim Tools integrates seamlessly into your process so you can focus on performance instead of technical overhead.
Features of Flux Anim Tools:
Speed up posing and keyframe workflows with intuitive tools
Improve animation iteration with faster adjustments and refinements
Streamline timing and spacing for cleaner motion
Reduce repetitive tasks that slow down production
Designed for gameplay, cinematics, and production pipelines
Works directly inside Maya with a clean, animator-friendly setup
Optimised for fast, responsive workflows
Helps maintain consistency across animation passes
Supports both early blocking and final polish stages
The Melowilo Graph Editor Toolkit is a small suite of workflow utilities for Blender’s Graph Editor. It was designed to group common animation tasks, like channel visibility, keyframe math, and modifier management, into a single, accessible sidebar.
Vertex Skin Weights is a Blender add-on that gives animators and riggers precise numerical control over vertex weights, making it easier to create clean, production-quality skin deformation.
Bone Edit Snapper is a lightweight Blender add-on designed to help riggers snap bones precisely during armature editing, making skeleton setup faster and more accurate.
About
Cool Lines is an intuitive tool for creating and managing stylized lines directly in Maya.
It allows artists to paint lines on meshes, generate lines from edges, assign preview shaders, and bake lines into the scene.
Key features include:
Vectorify is a powerful tool for animators that makes it easy to repath animations. It works seamlessly with animation cycles for bipeds and quadrupeds but the best part is, it’s not limited to cycles. You can repath any animation with just a few clicks.
Features of Vectorify:
Pickify is a powerful selection set tool for animators, unlike any other. It lets you assign a hotkey to select sets instantly and easily hide or show parts of a geometry.