Plugins
bh_KeyTools for Unreal Engine by Brian Horgan
bh_KeyTools for Unreal Engine by Brian Horgan is an animation plugin for Sequencer in Unreal 5.7+. Adds invert, zero, smooth, average, tighten ease, loop tangent fixes, redundant key cleanup, inertia keys, and a stack of other curve editor tools Maya animators will instantly recognise. Pick the Personal or Professional license to suit your team size. Windows 64-bit.
Plugin by Brian Horgan.
Animates Complete Animation Suite by David Hallows
A professional Blender animation toolkit by David Hallows featuring Breakdowner, Retimer, Key Amp, Onion Skinning, Motion Paths, Lock to World, and Smart Selection tools. Built by an animator with 10+ years of teaching experience to speed up character animation workflows across Windows, macOS, and Linux.
ConstraintFinder by AnimStarter
AS_ConstraintFinder by AnimStarter is the constraint manager Maya should have built in. Select any object or group, hit refresh, and instantly see every constraint applied to it. Find the driver in one click, manage constraints individually or globally, and work safely with referenced rigs. Built by a senior animator with 15 years in the industry, so it actually holds up when you are deep in a messy scene.
Plugin by AnimStarter.
ImageRef by AnimStarter
AS_ImageRef by AnimStarter is a Maya reference manager that takes the entire image plane setup process and reduces it to a single click. Auto syncs image sequences to your timeline, constrains your reference straight to your camera so it stays put, and lets you tweak the start frame from a clean little UI. Built by a feature film animator who got tired of clicking through menus.
Plugin by AnimStarter.
FollowCam by AnimStarter
AS_FollowCam by AnimStarter solves one of the most frustrating parts of animating fast action: keeping your camera on your character. Select a controller, hit create, and you get a new camera constrained to it that perfectly inherits your viewport camera’s lens settings. Choose how it follows, toggle between cameras with one click, and stop fighting your viewport mid shot.
Plugin by AnimStarter.
Snap Tool by AnimStarter
AS_Snap by AnimStarter is the magnet tool Maya should have shipped with. Select your target, select your children, hit the button, and everything snaps to the same position and rotation in a single click. No constraints, no menus, no fiddling. Built and used daily by a senior feature film animator, so you know it actually holds up under real production pressure.
Plugin by AnimStarter.
Animation Snapper Pro by Melo Wilo
Animation Snapper Pro is a Blender addon that brings pro studio snapping workflows to your toolkit — pure keyframe-based snapping with no constraints, no messy hierarchies, and no untangling later.
Maya UI Changer by Fidel Agbu
MayaUIChanger by Fidel Agbu is a versatile tool that gives you in-depth customisation of Maya’s user interface. Choose between custom UI presets or create your own, add custom startup sounds, replace the default splash screen, and bring your favourite styles into Maya. A free quality of life upgrade for anyone who spends their days working in Maya.
Plugin by Fidel Agbu.
Metahuman Animation Tool (MAT)
Metahuman Animation Tool (MAT) by Anthony Koithra is one of those plugins that just makes your life easier as an animator. It is designed to reduce the repetitive tasks that slow you down, improve your iteration speed, and give you more control over posing and timing, all without breaking your existing workflow.
Whether you are blocking, refining, or polishing, Metahuman Animation Tool (MAT) fits right into your process so you can focus on the animation instead of the technical overhead.
Flux Anim Tools – Maya Plugin
Flux Anim Tools is a powerful plugin for animators working in Maya that helps speed up everyday animation workflows. It’s designed to reduce repetitive tasks, improve iteration speed, and give you more control over posing and timing, all without breaking your existing workflow.
Whether you’re blocking, refining, or polishing animation, Flux Anim Tools integrates seamlessly into your process so you can focus on performance instead of technical overhead.
Features of Flux Anim Tools:
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Speed up posing and keyframe workflows with intuitive tools
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Improve animation iteration with faster adjustments and refinements
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Streamline timing and spacing for cleaner motion
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Reduce repetitive tasks that slow down production
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Designed for gameplay, cinematics, and production pipelines
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Works directly inside Maya with a clean, animator-friendly setup
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Optimised for fast, responsive workflows
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Helps maintain consistency across animation passes
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Supports both early blocking and final polish stages
Graph Editor Toolkit by Melo Wilo
The Melowilo Graph Editor Toolkit is a small suite of workflow utilities for Blender’s Graph Editor. It was designed to group common animation tasks—like channel visibility, keyframe math, and modifier management—into a single, accessible sidebar.
Vertex Skin Weights by Melo Wilo
Vertex Skin Weights is a Blender add-on that gives animators and riggers precise numerical control over vertex weights, making it easier to create clean, production-quality skin deformation.
Bone Edit Snapper by Melo Wilo
Bone Edit Snapper is a lightweight Blender add-on designed to help riggers snap bones precisely during armature editing, making skeleton setup faster and more accurate.
Cool Lines – Maya Plugin
About
Cool Lines is an intuitive tool for creating and managing stylized lines directly in Maya.
It allows artists to paint lines on meshes, generate lines from edges, assign preview shaders, and bake lines into the scene.
Key features include:
- Paint lines directly on a target mesh using Maya Paint Effects tools
- Generate lines from mesh edges automatically
- Assign a default preview shader to all lines
- Control line scale, resolution, and taper via a simple UI
- Dockable interface with live updates on scene changes
- Bake all lines into a single group for final scene export
Vectorify – Maya Plugin
Vectorify is a powerful tool for animators that makes it easy to repath animations. It works seamlessly with animation cycles for bipeds and quadrupeds but the best part is, it’s not limited to cycles. You can repath any animation with just a few clicks.
Features of Vectorify:
- Repath animations easily with temporary controls.
- Snap animations to the ground, even on slopes, bumps, or uneven surfaces.
- Turn bipeds or quadrupeds in circles or any shape naturally.
- Straighten a curved path.
- Flip the animation direction instantly.
- Snap your path to another path instantly.
- Change the pivot point on a curve.
- Flexible Master Control. Choose whether it follows your character or stays independent with just a few clicks.
- When satisfied, bake your result instantly and add your finishing artistic touches.
Pickify – Maya Plugin
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Pickify is a powerful selection set tool for animators, unlike any other. It lets you assign a hotkey to select sets instantly and easily hide or show parts of a geometry.
- Select a set of controls like — fingers, legs, brows, or mouth—with a single hotkey.
- Use Pickify as a traditional selection set tool. The UI is minimal, modern, and can stay open while you work.
- Hide or show parts of a geometry to focus on a specific section.
- Export your sets to reuse in other Maya scenes, or share them with friends.
- Sets work on any character with the same naming hierarchy.
- Pickify doesn’t create actual sets, so your Outliner stays clean
Twosify – Maya Plugin
- Convert your animation to stepped in a non-destructive way without losing your Splines and clean keys.
- Attach your animation to the camera without losing your poses.
- Animate the camera attachment on and off easily.
- Going back to blocking even during Polish is easy now.





