Graph Editor Toolkit by Melo Wilo
The Melowilo Graph Editor Toolkit is a small suite of workflow utilities for Blender’s Graph Editor. It was designed to group common animation tasks—like channel visibility, keyframe math, and modifier management—into a single, accessible sidebar.
Free
AT A GLANCE
BLENDER
Built natively for Blender, supports Blender 4.0 & 5.0
PRODUCTION READY
Designed for real-world animation workflows, from blocking to final polish.
Long Description
The Graph Editor is one of the most important tools for animators, but managing large numbers of animation channels can quickly become overwhelming. When working on complex scenes, animators often need faster ways to isolate curves, manage keyframes, and adjust animation data efficiently.
Graph Editor Toolkit enhances Blender’s Graph Editor with a set of tools built specifically for animation workflows.
The add-on introduces channel management tools, batch keyframe operations, and visibility controls that help animators stay focused on the curves that matter most. By reducing clutter and improving editing speed, the toolkit allows artists to work more efficiently when refining animation.
For animators who spend a lot of time inside the Graph Editor, this add-on provides a simple but powerful productivity boost.
What’s included:
• Channel visibility controls
• Batch keyframe editing tools
• Improved curve management workflow
• Graph Editor productivity enhancements
If you animate in Blender and you’ve ever lost time untangling constraints, this is the tool that gives that time back.
| Software | Blender |
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Wilhelm Ogterop is an animator & technical artist specialising in animation tools and pipeline development. His work focuses on building systems that simplify complex workflows, allowing animators to focus on performance while maintaining production efficiency.

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