ConstraintFinder by AnimStarter
AS_ConstraintFinder by AnimStarter is the constraint manager Maya should have built in. Select any object or group, hit refresh, and instantly see every constraint applied to it. Find the driver in one click, manage constraints individually or globally, and work safely with referenced rigs. Built by a senior animator with 15 years in the industry, so it actually holds up when you are deep in a messy scene.
Plugin by AnimStarter.
£4.99
Category: Plugins
Tags: animation, animstarter, constraint, constraintfinder, maya, outliner, plugins, rig, tool
Brand:
AnimStarter
PRODUCT OVERVIEW
AT A GLANCE
AUTODESK MAYA
Built natively for Autodesk Maya, supports Maya 2018 - 2026
PRODUCTION READY
Designed for real-world animation workflows, from blocking to final polish.
If you have ever inherited a complex rig or jumped onto a heavy scene that someone else built, you know the pain. You start trying to figure out what is driving what, you dive into the outliner, then the channel box, then the connection editor, and twenty minutes later you still have not found the constraint that is messing with your control. AS_ConstraintFinder by AnimStarter is the tool that just shows you everything in one clean view.
Select any object, or even a whole group of objects, hit refresh, and the script lists every single constraint on them in an organised panel. From there you can click “Select Driver” to instantly highlight the parent or target object that is doing the controlling. No more guessing, no more digging. You just see the relationship, and you can act on it.
What I like about this is that it has been built with real production scenarios in mind. AnimStarter has been working in animation for over 15 years, and the tool reflects that. There is proper support for referenced rigs, so the script detects when constraints belong to referenced nodes and locks them off from accidental deletion while still letting you inspect them. That kind of safety net is the difference between a script you trust on a real shot and one you have to babysit.
You also get global controls for the heavy lifting. Delete constraints one by one, select them all at once, or wipe everything in a single action when you genuinely need a clean slate. It is a lightweight UI that pops up when you need it and stays out of your way the rest of the time.
Whether you are debugging a rig before you start blocking, cleaning up a scene from a vendor, or just trying to understand what a previous animator left behind, this tool saves you a serious amount of time. And it is the kind of thing that makes the difference between dreading inheriting a scene and just getting on with the work.
Installation is easy. Drop INSTALL_AS_ConstraintFinder.mel into Maya, restart, and you will find it living inside the AnimStarter shelf ready to go.
Plugin by AnimStarter.
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AnimStarter is run by a senior 3D animator with 15+ years of feature film experience, building production-tested Maya tools and reference footage that take the friction out of daily animation work. The kind of scripts and assets that exist because someone actually needed them on a real show.

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