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Emilio Serrano

Star Wars – Grogu Rig by Emilio Serrano

Free

A beautifully detailed mGear Maya rig of Grogu, The Child himself, sculpted, modelled and textured by Guillermo Moreno Alfaro, rigged by Emilio Serrano. One of the most expressive character rigs in the collection, built for character acting, comedic timing, and Force-powered moments.

Star Wars – Mandalorian Rig by Emilio Serrano

Free

Emilio Serrano’s definitive Star Wars Mandalorian mGear Maya rig, complete with the iconic jetpack in v1.1, fire propeller VFX, and a fully updated AnimPicker. Sculpted by Guillermo Moreno Alfaro. The most complete Mando rig available for Maya.

Fable – Jack of Blades Rig by Emilio Serrano

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Free

A menacing Maya rig of Fable’s most iconic villain, Jack of Blades, rigged by Emilio Serrano with a full AnimPicker and the same rig used in a full Unreal Engine 5.1 cinematic. Model by Francis Lamoreux. Built for villain performance, dark fantasy combat, and cinematic animation.

Starship Troopers – Warrior Bug Rig by Emilio Serrano

Free

A terrifyingly detailed Maya rig of the Warrior Bug from Starship Troopers, rigged by Emilio Serrano with a full AnimPicker and multiple custom background images. Model by Laura Fossati Díaz. Built for large-scale creature animation, multi-limb performance, and sci-fi action sequences.

Alien – Space Suit Arms Rig by Emilio Serrano

Free

A first-person space suit arms rig from Emilio Serrano’s Alien Series, the same assets used in his acclaimed Fan-Art Nostromo animation. Sculpted by Guillermo Moreno Alfaro. Built for FPS animation, cinematic first-person storytelling, and the atmospheric dread of the Alien universe.

Sellsword Rig by Emilio Serrano

Free

A fully updated mGear 5 Maya rig of a gritty medieval sellsword, with a two-handed sword, dynamic sword trail effects, advanced AnimPicker, and complete visibility controls. Model by Jonas Georgakakis. The most feature-rich combat character rig in the collection.

Demon Gargoyle Rig by Emilio Serrano

Free

A formidable Maya rig of a Demon Gargoyle, rigged by Emilio Serrano with nCloth simulation for cloth and wing membrane dynamics, and a full AnimPicker. Model by Paul Armstrong. Featured in the 2021 Agora “Lava” AnimChallenge. Built for atmospheric creature animation and dynamic simulation workflows.

Witch Rig by Emilio Serrano

Free

A complete Halloween scene package for Maya, a spellbinding Witch character rigged by Emilio Serrano, complete with rigged pumpkin, cauldron, and broom props. Model by Oscar Perez Ayala. Built for character acting and atmospheric animation, all in one self-contained package.

Ghost Armour Rig by Emilio Serrano

Free

A striking spectral armoured knight Maya rig, rigged by Emilio Serrano with RBF data for advanced deformation, in-game FBX export, and a full AnimPicker. Model by Oscar Perez Ayala. A technically comprehensive, game-pipeline-ready rig built for stylised combat and supernatural character performance.

Pokemon – Mewtwo Rig by Emilio Serrano

Free

A production-ready Maya rig of Mewtwo, Emilio Serrano’s contribution to the July 2021 Pokémon AnimChallenge, featuring a custom AnimPicker for body, face, and VFX extras. One of 16 Pokémon rigs from the community challenge. Built for psychic action and dramatic character performance.

Rayla Rig by Emilio Serrano

Free

An expressive Maya rig of Rayla from The Dragon Prince, rigged by Emilio Serrano with a full custom AnimPicker for body, face, and extras, and mGear bundled directly in the package. Model by Jose Maria Gonzalez Gutierrez. Built for acrobatic action and emotional character performance.

Ghost Rider Rig by Emilio Serrano

Free

A blazing Maya rig of the Ghost Biker, Emilio Serrano’s skull-faced motorcycle rider, complete with a full AnimPicker for character, bike, and extras. Model by Javier González Barreiro. Built for supernatural action animation, rider choreography, and raw hellfire-powered portfolio work.

Dragon’s Lair – Dirk Rig by Emilio Serrano

Free

A dashing Maya rig of Dirk the Daring from Don Bluth’s Dragon’s Lair, rigged by Emilio Serrano with a full AnimPicker for body, face, and extras. Model by Bram Van Gerrewey. Built for heroic character acting, comedic timing, and the exuberant performance style of classic hand-drawn animation.

Monkey Island – Guybrush Rig by Emilio Serrano

Free

A swashbuckling Maya rig of Guybrush Threepwood from Monkey Island, rigged by Emilio Serrano with AnimPicker, a bundled walking animation, a statue pose scene, and an in-game FBX. Model by Abel Oroz. The most complete Monkey Island animation package available for Maya.

Icarus Rig by Emilio Serrano

Free

A poetic Maya rig of Icarus, Emilio Serrano’s original cosmonaut character, modelled by Israel Gomez Simon, brought to life in a full cinematic short with environment art by Guillermo Moreno Alfaro. A meditative human character built for emotional storytelling and cinematic portfolio work.

Batman – Wayne Rig by Emilio Serrano

Free

A production-ready Batman Maya rig, rigged by Emilio Serrano with a full AnimPicker for body, face, and weapon controls, plus RBF source files for advanced deformation. Model by Miguel Angel Castillo. One of the most complete superhero rigs available for Maya.

Star Wars – BD-1 Rig by Emilio Serrano

Free

A production-ready Maya rig of BD-1 from Star Wars Jedi: Fallen Order, rigged by Emilio Serrano with FK/IK blend on legs and neck, full space switching, game-engine FBX, and 2K PBR textures. Model by Malik Fernandez. One of the most technically capable droid rigs available for Maya.

Half Life – CP Officer Rig by Emilio Serrano

Free

A faithful Maya rig of the Half-Life 2 Civil Protection Officer, rigged by Emilio Serrano with FK arm space switching, a fully rigged stun baton, and the Combine’s iconic urban patrol character ready for action. Model by mb814. Built for tactical animation and Half-Life fan projects.

Dread Roamer Rig by Emilio Serrano

Free

A monstrous biomechanical stalker built in Blender, ZBrush and Substance Painter, and rigged to the teeth in Maya. The Dread Roamer brings FK/IK spine blending, spring dynamics, and two export-ready versions for both cinematic and real-time pipelines.

Ultimate Cop Mech Rig by Emilio Serrano

Free

A hulking law-enforcement mech with NURBS cable controls, custom Maya project organisation, and a v4 update that adds polished sets and an upgraded rig. Built for hard-surface animators who want full control from cockpit to toe-joint.

Reptilian Rig by Emilio Serrano

Free

A cold-blooded warrior with a sword space switch, tongue and scale controls, and a full Advanced Skeleton rig. Built for animators who want a non-human humanoid with genuine character, scales, slithering tongue and all.

Dragon Ball – Kid Buu Rig by Emilio Serrano

Free

The most unhinged villain in Dragon Ball Z, now rigged and ready for mayhem. v2 update adds biceps controls, hide-on-playback for performance, and crisp Viewport 2.0 shaders. No face rig: this one’s built for body animation.

Star Wars – Stormtrooper Rig by Emilio Serrano

Free

The iconic Star Wars soldier, now on its fifth version. v5 brings a full FBX export with clean joint hierarchy, space switches on shoulders and scapula, and a subdivision mesh control for render-ready closeups. Advanced Skeleton rig throughout.

Mercenary Rig by Emilio Serrano

Free

A battle-worn fighter from a cancelled Xbox title, rescued from the vault and rigged for animation. Features Viewport 2.0 shaders and an Advanced Skeleton setup, with backstory as interesting as the character himself.