

Mercenary is a free Maya rig of a grizzled, battle-worn fighter, rigged by Emilio Serrano on a full Advanced Skeleton setup with Viewport 2.0 shaders. The character comes from a cancelled Xbox game, modelled by Oscar Perez Ayala, so you get a story-rich merc with a real piece of gaming history behind him, ready for his second chance in your shots.
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Everything the rig ships with. What you get on day one:
A full Advanced Skeleton setup by Emilio Serrano.
Shaders set up so the character keeps his look in Maya's modern viewport renderer.
Modelled for Duality, an Xbox title by Trilobite Graphics that was cancelled before release.
Oscar Perez Ayala originally created the Mercenary for Duality, a Trilobite Graphics game for Xbox that never made it to release. Rather than let the asset gather digital dust, Emilio rigged it properly with Advanced Skeleton and set up Viewport 2.0 shaders to keep him looking sharp in Maya.
There is something compelling about animating a character with a history like this: a survivor of a project that did not survive. The Mercenary carries that weight in his design, and the rig gives you the tools to bring that story to the screen.
Rigged by Emilio Serrano.
Ready to use in Maya's viewport.
By Oscar Perez Ayala.
Free to download and use in your own animation work.
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