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SPLASH – Spinemation
Cool Lines – Maya Plugin
FreeAbout
Cool Lines is an intuitive tool for creating and managing stylized lines directly in Maya.
It allows artists to paint lines on meshes, generate lines from edges, assign preview shaders, and bake lines into the scene.
Key features include:
- Paint lines directly on a target mesh using Maya Paint Effects tools
- Generate lines from mesh edges automatically
- Assign a default preview shader to all lines
- Control line scale, resolution, and taper via a simple UI
- Dockable interface with live updates on scene changes
- Bake all lines into a single group for final scene export
Vectorify – Maya Plugin
FreeVectorify is a powerful tool for animators that makes it easy to repath animations. It works seamlessly with animation cycles for bipeds and quadrupeds but the best part is, it’s not limited to cycles. You can repath any animation with just a few clicks.
Features of Vectorify:
- Repath animations easily with temporary controls.
- Snap animations to the ground, even on slopes, bumps, or uneven surfaces.
- Turn bipeds or quadrupeds in circles or any shape naturally.
- Straighten a curved path.
- Flip the animation direction instantly.
- Snap your path to another path instantly.
- Change the pivot point on a curve.
- Flexible Master Control. Choose whether it follows your character or stays independent with just a few clicks.
- When satisfied, bake your result instantly and add your finishing artistic touches.
Pickify – Maya Plugin
Free-
Pickify is a powerful selection set tool for animators, unlike any other. It lets you assign a hotkey to select sets instantly and easily hide or show parts of a geometry.
- Select a set of controls like, fingers, legs, brows, or mouth, with a single hotkey.
- Use Pickify as a traditional selection set tool. The UI is minimal, modern, and can stay open while you work.
- Hide or show parts of a geometry to focus on a specific section.
- Export your sets to reuse in other Maya scenes, or share them with friends.
- Sets work on any character with the same naming hierarchy.
- Pickify doesn’t create actual sets, so your Outliner stays clean
Twosify – Maya Plugin
Free- Convert your animation to stepped in a non-destructive way without losing your Splines and clean keys.
- Attach your animation to the camera without losing your poses.
- Animate the camera attachment on and off easily.
- Going back to blocking even during Polish is easy now.
The Mandalorian Bundle
FreeA production-ready, Mandalorian-inspired character rig bundle by Emilio Serrano, designed for animators creating cinematic motion, clear silhouettes, and performance-driven action. A strong choice for polished portfolio work and high-level animation practice.
Alien Rig Bundle
FreeA high-end, Alien-inspired creature rig bundle by Emilio Serrano, featuring the Facehugger, Alien Egg, and Space Jockey Arms. Designed for expressive creature animation, moody storytelling, and cinematic-focused animation work.
Akira Rigs Bundle
FreeA high-quality, Akira-inspired animation rig bundle by Emilio Serrano, featuring the iconic Kaneda character rig and his legendary Bike. Designed for strong graphic poses, action-driven shots, and focused animation study suitable for both portfolio work and production contexts.
Star Wars – The Force Awakens Rig Bundle
FreeA multi-character mGear 5 Maya rig set from Star Wars: The Force Awakens, including Kylo Ren and a Stormtrooper, built by Emilio Serrano. Low-poly base by Sofia da Silva; Kylo Ren and Stormtrooper models crafted by Emilio himself. Built for cinematic sci-fi action and fan animation.
Alien Facehugger Rig by Emilio Serrano
FreeA nightmarish Maya rig of the Alien Facehugger, part of Emilio Serrano’s Alien Series fan-art collection. Sculpted by Guillermo Moreno Alfaro. Built for horror creature animation, multi-limb performance, and the slow-burn atmospheric terror of the Alien franchise.
Alien – Egg Rig by Emilio Serrano
FreeA richly detailed Maya rig of the Alien Egg, completing Emilio Serrano’s Alien Series fan-art collection. Sculpted by Guillermo Moreno Alfaro. Built for atmospheric prop animation, horror scene staging, and the slow biological tension of the franchise’s most iconic opening sequence.
Akira – Kaneda Rig by Emilio Serrano
FreeA production-quality Maya rig of Shotaro Kaneda from Katsuhiro Otomo’s Akira, rigged by Emilio Serrano with a full AnimPicker, Python post-scripts, and a Human IK version for motion capture workflows. Model by Lopieloo. Ideal for action animation, cyberpunk performance, and mocap-driven work.
Akira – Bike Rig by Emilio Serrano
FreeA Maya rig of Kaneda’s legendary motorcycle from Katsuhiro Otomo’s Akira, rigged by Emilio Serrano with a full AnimPicker and Python post-scripts. Model by Mike BlueG. The essential companion to the Kaneda rig, ready for high-speed action and iconic Neo-Tokyo chase animation.
Hornet – Silksong Rig by Emilio Serrano
FreeEmilio Serrano’s mGear 5 Maya rig of Hornet from Hollow Knight: Silksong, built for animators who want to push fast, precise action animation with one of indie gaming’s sharpest heroines. Model and textures by Igor Oskolskiy, cage scene file included for immediate storytelling.
Strongman Rig by Emilio Serrano
FreeA gloriously proportioned circus strongman Maya rig, built by Emilio Serrano using mGear 5, tailor-made for animators exploring weight, body mechanics, and the art of making every gram of a character feel earned. Model and textures by Jonas Georgakakis.
Ball Dog Bot Rig by Emilio Serrano
FreeAn irresistibly charming spherical robot dog for Maya, rigged by Emilio Serrano using mGear 5, built for animators who want to explore quadruped mechanics, robotic personality, and the challenge of making a machine feel genuinely alive. Model by Aleksandr Bitiukov, based on a concept by Darren Bartley.
DuckDeer Rig by Emilio Serrano
FreeA wonderfully strange hybrid creature rig for Maya, equal parts deer and duck, rigged by Emilio Serrano with spring dynamics and gravity simulation built in. Model by Daan van Splunter, based on a concept by Kyle Cornelius. Ships in two versions for maximum Maya compatibility.
LUCKY 13 Jointed Figure Rig by Emilio Serrano
FreeA Maya rig of Lucky 13, a stylised jointed character originally designed as a 3D-printable articulated figure by Gabriel Rosiak, rigged by Emilio Serrano. Hands are intentionally rigid, true to the original printed design. A unique and creatively inspiring rig for stylised and limited animation.
Half Life – Houndeye Rig by Emilio Serrano
FreeA Maya rig of the iconic Houndeye from Half-Life, a tripedal alien creature built for animators who want to explore non-standard locomotion, predatory creature acting, and the strange biomechanics of Valve’s nightmare dog. Model and textures by Alice J. (JenVulpine).
Another World – Beast Rig by Emilio Serrano
FreeA Maya rig of the monstrous Beast from Eric Chahi’s Another World, fully equipped with a custom AnimPicker, Python scripts, and MEL post-scripts. Model by Israel Gómez Simón. A cinematic creature rig demanding dynamic, atmospheric performance work.
Foal Horse Rig by Emilio Serrano
FreeA beautifully crafted foal Maya rig inspired by the Spirit horse character. Rigged by Emilio Serrano with a full AnimPicker, Python post-scripts, and a game-engine-ready FBX. Model by Clartoon. Perfect for quadruped animation, stylised creature work, and game pipeline development.
Another World – Lester Rig by Emilio Serrano
FreeA Maya rig of Lester, the unlikely hero of Eric Chahi’s landmark 1991 game Another World, modelled and rigged entirely by Emilio Serrano himself, with a full AnimPicker included. A character study in minimalist design that rewards careful, grounded performance work.