Alien Facehugger Rig

Alien Facehugger Rig by Emilio Serrano

Alien Facehugger Rig for Maya is a free alien rig by Emilio Serrano, part of his Alien Series fan-art collection alongside the Space Suit Arms and Egg rigs. Guillermo Moreno Alfaro sculpted, modelled and textured the creature, and Emilio rigged it on mGear so its many articulated legs stay manageable. Built for horror creature animation, multi-limb performance and the slow-burn tension of the Alien films.

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v1.0
Version
521
Downloads
26 Aug 2026
Last updated
29 Dec 2025
Released
Works with
Maya + mGear
Licence
Free
File size
10.3 MB
Part of
The Alien Bundle
  • Maya
  • mGear

Instant download Vetted creator

Latest rig updates
Version 1.0 · 29 Dec 2025

Alien Facehugger Rig is out

Everything the rig ships with. What you get on day one:

Many legs, clean controls

mGear controls keep the articulated limbs manageable, so multi-limb crawling does not turn into a selection hunt.

Sculpted by Guillermo Moreno Alfaro

Articulated legs, the translucent organic form and the tail, sculpted, modelled and textured to hold up close.

Part of the Alien Bundle

Pairs with the Space Suit Arms and Egg rigs from the same Alien Series production.

Rigged and animated by Emilio

Emilio Serrano rigged the creature and animated it for the series.

Watch it move

Alien Facehugger, rigged on mGear

Demo reel
The story behind the Facehugger

A Facehugger alien rig built for slow-burn horror

Ridley Scott's Facehugger is biological horror at its sharpest: a creature that moves with spider-like speed and carries one of the franchise's most famous story payloads. Guillermo Moreno Alfaro's sculpt recreates every disturbing anatomical detail, from the articulated legs to the translucent organic form and the tail.

The rig belongs to Emilio Serrano's Alien Series, the same production behind the Space Suit Arms and Egg rigs. That many articulated limbs is where a creature rig usually gets messy, so Emilio built it on mGear with clean, manageable controls, keeping the crawling, grasping performance within reach.

Every frame demands genuine dread, and the rig is set up so you can spend your time on exactly that.

Inside the rig

What you get with the Alien Facehugger rig

Alien Facehugger mGear rig

The creature rig for Autodesk Maya, with clean controls across its articulated limbs.

Model by Guillermo Moreno Alfaro

Sculpted, modelled and textured in full anatomical detail.

Part of the Alien Bundle

Pairs with the Space Suit Arms and Egg rigs.

Great for

What the Facehugger rig is great for

  • Horror creature animation
  • Multi-limb coordination studies
  • Alien fan animation
  • Crawling and grasping creature performance
Additional information

The details

Software
Autodesk Maya
Rig type
Multi-limb creature
Rig framework
mGear
Series
Alien Series
Requirements

Maya and mGear

  • Autodesk Maya
  • mGear, the framework the rig is built on
Credits

A collaboration

  • Sculpting, modelling and texturing: Guillermo Moreno Alfaro
  • Rigging and animation: Emilio Serrano
Licence terms

Free

Free to download and use in your own animation work.

What animators say

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Why you can trust this rig
Vetted

Every rig on Animworks is checked by our team before it goes live.

Supported

Questions and bug reports go straight to Emilio Serrano, or email support@anim.works.

Yours to keep

It lands in your downloads the moment you check out, and stays there.

Community

Share your feedback on the rig

Animating with Alien Facehugger Rig? Post your shots in the Discord, ask Emilio Serrano a question, or tell us what you would want in the next version.

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