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Shiv Rig by Noah Li
FreeShiv by Noah Li is a game-ready Maya rig of Shiv from Deadlock, with three outfit versions (Default, Neon Prime, Proxy), a full face rig, HIK retargeting, rig isolation, spring dynamics, and a Game Ready FBX. Requires Maya 2022+ and mGear 4+. Ideal for gameplay, combat, and full-performance work.
Rig by Noah Li.
John Rig by Theo Murat
£20.00John by Theo Murat is a stylised male character rig from the Abyss Animation project. Built for acting, body mechanics, and pair work alongside Emma. Animator-friendly controls, strong silhouette, and the kind of character that already feels like he has a story to tell.
Rig by Theo Murat.
Emma Rig by Theo Murat
£20.00Emma by Theo Murat is a stylised female character rig from the Abyss Animation project. Built for acting, body mechanics, and pair animation work alongside John. Clean controls, predictable behaviour, and a strong silhouette that reads from any angle.
Rig by Theo Murat.
Pig Rig by Emilio Serrano
FreePig is a quadruped rig by Emilio Serrano. Production-ready, in-game friendly, ideal for practice creature animation and body mechanics with swagger.
Facial Animation Boot Camp
£260.00Confidently craft feature-ready facial performances in any style
Drastically reduce revision cycles due to misunderstanding anatomy
Increase your speed by removing the “Guess Work”
Read and solve facial acting problems like a senior lead
Improve lip sync clarity and emotional impact shot to shot
Give keen eyed high level facial notes
​Know exactly why a pose reads or fails on screen
Adam Rig by Manuel Alonso
£35.00Adam is a confident, sarcastic action-hero rig built for body mechanics and gameplay-style animation. Snappy, reliable, and game-ready, with a straightforward UE4 / UE5 Mannequin retarget workflow. Ideal for combat tests, weight shifts, and strong heroic posing, whether you’re blocking ideas out or pushing into final polish.
Character by Manuel Alonso. Rigged by OÄŸuz Emir.
How to Thrive in the Games Industry (Signed Copy) by Harvey Newman
Signed copy of How to Thrive in the Games Industry by Harvey Newman. Only the first 100 copies are hand signed and individually numbered, so each one is a proper one of one hundred. The book itself is a candid, practical guide to building a sustainable career in game development, drawn from over 20 years across AAA and indie studios. Once these signed copies are gone, the limited edition is closed.
Book by Harvey Newman.
Animates Complete Animation Suite by David Hallows
£45.00A professional Blender animation toolkit by David Hallows featuring Breakdowner, Retimer, Key Amp, Onion Skinning, Motion Paths, Lock to World, and Smart Selection tools. Built by an animator with 10+ years of teaching experience to speed up character animation workflows across Windows, macOS, and Linux.
ConstraintFinder by AnimStarter
£4.99AS_ConstraintFinder by AnimStarter is the constraint manager Maya should have built in. Select any object or group, hit refresh, and instantly see every constraint applied to it. Find the driver in one click, manage constraints individually or globally, and work safely with referenced rigs. Built by a senior animator with 15 years in the industry, so it actually holds up when you are deep in a messy scene.
Plugin by AnimStarter.
ImageRef by AnimStarter
£4.99AS_ImageRef by AnimStarter is a Maya reference manager that takes the entire image plane setup process and reduces it to a single click. Auto syncs image sequences to your timeline, constrains your reference straight to your camera so it stays put, and lets you tweak the start frame from a clean little UI. Built by a feature film animator who got tired of clicking through menus.
Plugin by AnimStarter.
FollowCam by AnimStarter
£3.49AS_FollowCam by AnimStarter solves one of the most frustrating parts of animating fast action: keeping your camera on your character. Select a controller, hit create, and you get a new camera constrained to it that perfectly inherits your viewport camera’s lens settings. Choose how it follows, toggle between cameras with one click, and stop fighting your viewport mid shot.
Plugin by AnimStarter.
Snap Tool by AnimStarter
£1.99AS_Snap by AnimStarter is the magnet tool Maya should have shipped with. Select your target, select your children, hit the button, and everything snaps to the same position and rotation in a single click. No constraints, no menus, no fiddling. Built and used daily by a senior feature film animator, so you know it actually holds up under real production pressure.
Plugin by AnimStarter.
Animation Demo Reel Workshop by Aaron McGriff
£70.00The Animation Demo Reel Workshop by Pixar veteran Aaron McGriff is a 3 hour deep dive into how recruiters actually review reels, the shot selection strategy that gets you noticed, and the common mistakes that quietly get animators passed over. Whether you are putting together your first reel or refining one for a bigger studio, this workshop gives you a clear framework to build a demo reel that opens doors. Lifetime access plus a 20% off code for a personal reel review with Aaron.
The Complete Moho Rigging Course
FreeAn introduction to Moho, one of the fastest and most flexible tools for 2D rigging and animation. This free course walks you through the complete rigging workflow from scratch. Watch it here on anim.works at your own pace.
Animating Bruce Lee in Unreal Engine 5.5 (How to Animate In Unreal)
FreeEver wanted to animate a full cinematic piece directly inside Unreal? In this free course, you go behind the scenes of a short Bruce Lee fight sequence and learn how to animate in Unreal Engine 5.5 from start to finish. Watch it here on anim.works in a proper learning environment, at your own pace.
The Animator’s Blueprint: The Beginner’s Guide to Mastering Moho by Chris Georgenes and McCoy Buck
£66.99A beginner friendly guide to mastering Moho by McCoy Buck (creator of Moho’s official tutorials, 12+ years instructing) and Chris Georgenes (25 year animation veteran, Adult Swim, Nick Jr., FX). Covers character design, rigging, and animation workflows with 509 colour illustrations across 256 pages. Pre-order now, releasing July 2026.
Spider-Man: Into the Spider-Verse – Youth, Race, and the Hypertext by Charlie Michael
£31.99An accessible academic analysis of Into the Spider-Verse animation, transmedia storytelling, and racial representation by Charlie Michael. Examines the film’s groundbreaking visual techniques, Miles Morales as an Afro Latino superhero, and hypertextual design across 136 pages. Part of the Routledge Cinema and Youth Cultures series.
Designing Sound for Animation by Robin Beauchamp
£70.99The definitive guide to sound design for animation, now in its 3rd edition. Robin Beauchamp covers dialogue, music, sound effects, editing workflows, mixing, and full production pipelines across 350 pages with 228 colour illustrations. Includes real world case studies and is used in animation programmes worldwide.
Animation Masterclasses: From Pencils to Pixels by Tony White
£63.99A complete 828 page animation course by Tony White, covering 48 masterclasses built from 50 years of professional experience. From foundational movement principles and walk cycles through to full production workflows including storyboarding, rigging, animation, and post production.
Animation Snapper Pro by Melo Wilo
£18.49Animation Snapper Pro is a Blender addon that brings pro studio snapping workflows to your toolkit, pure keyframe-based snapping with no constraints, no messy hierarchies, and no untangling later.
Mega Man Rig by Angel Paez
FreeMega Man Rig by Angel Paez is the kind of rig that just lets you animate. Clean controls, predictable behaviour, and a setup that works for both gameplay and cinematic work. Whether you are blocking out ideas or refining a final polish pass, this rig stays out of your way so you can focus on what matters: the performance.
Rig by Angel Paez.
Maya UI Changer by Fidel Agbu
FreeMayaUIChanger by Fidel Agbu is a versatile tool that gives you in-depth customisation of Maya’s user interface. Choose between custom UI presets or create your own, add custom startup sounds, replace the default splash screen, and bring your favourite styles into Maya. A free quality of life upgrade for anyone who spends their days working in Maya.
Plugin by Fidel Agbu.
Unreal Animation Unlocked: The Full Production Workflow
£149.00Master the complete Unreal Engine animation pipeline with 37 lessons covering Maya to Unreal workflows, Sequencer, Control Rig, Animation Blueprints, MetaHumans, and facial capture. Taught by industry animator Alex Maniotis, this intermediate level course gives you lifetime access, downloadable project files, and everything you need to produce professional cinematics and gameplay animation.
Game Anim: Video Game Animation Explained
£63.99Game Anim by Jonathan Cooper is the definitive guide to video game animation. Jonathan has worked at studios like Naughty Dog, BioWare, and Ubisoft, and he brings all of that experience into a book that covers everything you need to know about animating for games.
Book by Jonathan Cooper. Published by CRC Press / Routledge.