
FrameFlow is an advanced video and image reference tool for Autodesk Maya, designed to help character animators work with animation references directly inside the Maya viewport.
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FrameFlow by Levent Ulas: advanced video and image reference tool for Autodesk Maya
FrameFlow is an advanced video and image reference tool for Autodesk Maya, designed to help character animators work with animation references directly inside the Maya viewport. Instead of constantly switching between Maya and an external video player, you import, organise, adjust and retime your reference without leaving your animation workspace.
Scrub the Maya timeline and the video follows.
It puts your reference where you are already looking. References sit in the viewport, stay synchronised with Maya’s timeline, and can be retimed to match what you are animating. Reference Time Warp lets you adjust reference playback timing with an editable timing curve so the reference lines up with your shot rather than the other way round. FrameFlow also supports multiple references, which gives you room to compare different performances, camera angles or ideas.
The point of a video reference tool for Maya is to stop you switching applications. Pull the reference in, trim it to the range you care about, warp its timing to your shot, and adjust brightness or opacity until it reads over your viewport. Scrub, and it follows. When you need a second angle, load another reference alongside the first.
Autodesk Maya 2022 to 2027, using the appropriate compatible build. Supported video formats may depend on the available decoding components.
FrameFlow by Levent Ulas. See more animation plugins on Animworks.
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