AT A GLANCE
AUTODESK MAYA
Built natively for Autodesk Maya, supports Maya 2018 - 2026
PRODUCTION READY
Designed for real-world animation workflows, from blocking to final polish.
Hyena Rig for Maya: Game-Ready Quadruped Creature Rig
If you’ve been on the hunt for a proper hyena rig for Maya, the kind that actually behaves like a quadruped should, this one by Manuel Alonso is a real treat. The hyena is a brilliant character to animate: strong front-loaded shoulders, that distinctive sloping back, expressive face, and a gait that’s totally its own. Having a production-ready hyena rig that lets you push all of that personality is exactly what the creature animation community needs more of.
Rigging a quadruped properly is hard work. You need clean IK/FK on both front and hind legs, pivot controls that don’t fight you, a spine that can stretch and squash naturally, and a face that supports proper expression. This hyena rig handles all of that. The deformation systems are smooth, the control set is animator-friendly, and the whole thing feels production-grade from the moment you load it.
Two fur variations included. Standard and albino. Same rig, same control set, just swap the look in seconds. Useful when you want variety in your reel or you’re planning a shot that calls for a different palette.
Features
- Front and Hind Legs IK/FK switching
- Toe and Ball pivot settings for clean ground contact
- Ribbon spine system for smooth body articulation
- Secondary root system for advanced control offsets
- Ribbon neck system for natural head movement
- Eye look-at system
- Facial rig for expression and performance
- Two fur variations: standard and albino
This hyena rig is great for
- Quadruped locomotion studies and creature mechanics practice
- Predator behaviour, stalking, and pack-style movement
- Creature reel pieces that need strong silhouette and personality
- Body mechanics shots involving weight, balance, and asymmetric gait
- Stylised short films and personal animation projects
Credits
- Rigged by OÄŸuz Emir
- Modeled by Nicolas Schaffner
Intended for animation practice, creature mechanics study, and portfolio work. If you have questions about setup or compatibility, feel free to reach out.
Hyena rig by Manuel Alonso. Rigged by OÄŸuz Emir, modeled by Nicolas Schaffner.

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