

Fable Spike Rig is a free Maya creature rig of Spike, the baby balverine from Lionhead's Fable series, rigged by Emilio Serrano on mGear 4 and tested in Maya 2024. It ships with a full AnimPicker over a custom background image, plus the mGear guide and Python and MEL post-scripts. Andrei Szasz made the model and textures. For companion animation and Fable fan projects.
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Everything the rig ships with. What you get on day one:
Built with mGear 4 and tested in Maya 2024.
A picker with its own custom background image, so navigating Spike's body is quick.
The mGear guide and both sets of post-scripts ship with it, for a complete rig rebuild.
A faithful take on the design, built to pose: wide eyes, small frame, plenty of attitude.
Emilio Serrano has brought one of Fable's best-loved creature companions into Maya: Spike, the baby balverine. Mischievous and wide-eyed, he carries more character than most full-size heroes.
Andrei Szasz's model is a faithful interpretation of the design, expressive, appealing and easy to pose. He is every bit the companion you would want running alongside your hero through Albion, and every bit as fun to animate.
Spike's small, expressive body is the challenge. Excitement, wariness, affection and mischief all have to come through movement alone, and those are the same skills creature work in games and film asks for.
Fable's Spike as an mGear 4 rig for Maya.
With a custom background image.
Python and MEL post-scripts for complete rig rebuilds.
3D model and textures by Andrei Szasz.
Free to download and use in your own animation work.
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