

Icarus Rig for Maya is a free rig of Emilio Serrano's original cosmonaut character, the lead of a full cinematic animation short. It is an mGear build with an AnimPicker and the mGear guide, modelled and textured by Israel Gómez Simón. Made for animators who want slow, purposeful acting and portfolio pieces that put emotional resonance ahead of action spectacle.
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Everything the rig ships with. What you get on day one:
Icarus carried a full cinematic short, with environment and lighting by Guillermo Moreno Alfaro and a score by Santiago Erlich Lopez.
Both ship with the rig, alongside humanoid controls set up for atmospheric performance.
Controls designed around what weightless movement and a space suit's constraints ask of a performance.
The model captures the textures and proportions of classic space suit design.
Icarus is one of Emilio Serrano's most personal rigs. He is an original character with visual poetry built in, a lone astronaut somewhere between mission and metaphor, and he was the centrepiece of a full cinematic short made with a collaborative team.
Israel Gómez Simón modelled him, Guillermo Moreno Alfaro handled environment and lighting, and Santiago Erlich Lopez composed the score, so the short shows what this rig can do in a cinematic context. The suit's proportions guide you toward slow, purposeful movement, the animation equivalent of writing in long, thoughtful sentences. Icarus is for animators who want to slow down and let every movement carry weight and meaning.
The cosmonaut character rig for Autodesk Maya.
A picker for the rig's controls.
The guide the rig was built from.
By Israel Gómez Simón.
Concept and rigging by Emilio Serrano.
Free to download and use in your own animation work.
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