

The Star Wars Stormtrooper is a free Advanced Skeleton rig for Maya, rigged by Emilio Serrano and now on its fifth version. Version 5 adds an FBX with a full joint hierarchy for real-time engines, space switches on both shoulders and the scapula for natural armour movement, and a subdivision mesh control for render-ready closeups. The classic armour model comes with his blaster.
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Everything the rig ships with. What you get on day one:
Emilio has kept sharpening this rig, and v5 is the latest.
Dedicated space switches on both shoulders and the scapula for natural armour movement.
Crank up the geometry for hero shots without touching the geo itself.
The v5 FBX carries a proper joint hierarchy for game engines.
For the Empire. Always. Emilio Serrano's Stormtrooper has been through five versions and keeps getting sharper, and the Advanced Skeleton setup covers what you would expect from a battle-ready soldier.
Whether you are blocking a patrol sequence, a firefight or a slow-motion dramatic fall, the rig has the precision to carry it. With the FBX added in v5, the same soldier now works for both animation and game pipelines.
The full Stormtrooper character rig for Maya.
Full joint hierarchy for real-time engines.
Dedicated switches on both sides.
Render-ready closeups from a single control.
The classic Stormtrooper armour, with his blaster.
Free to download and use in your own animation work.
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Questions and bug reports go straight to Emilio Serrano, or email support@anim.works.
It lands in your downloads the moment you check out, and stays there.
Animating with Star Wars - Stormtrooper Rig? Post your shots in the Discord, ask Emilio Serrano a question, or tell us what you would want in the next version.