Spine Jam
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Built by animators, for animators
Every resource hand-picked by pros
Built by animators, for animators
Sessions / 19 Jun 2026
Thinking about moving into Unreal for animation? Keith Lango joins us for an AMA on Unreal rigging and running an animated TV show pipeline fully inside Unreal.
Notes from this session.
Keith Lango has run an animated TV show pipeline fully inside Unreal on The Wingfeather Saga. In this AMA he takes questions on Unreal rigging, how the pipeline actually holds together at series scale, and what moving to Unreal for animation really involves.
These sessions run in the open. Bring a shot, bring a question, or just listen in. Everything gets archived here afterwards.
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