Arc Buster by Animates

Arc Buster by Animates is an editable 3D motion path and arc polish tool for Blender by David HALLOWS, part of the Animates Suite. Sculpt the path directly in the viewport with an integrated brush, lattice deformation, and polish sliders. Onion skinning shows context. Works on single or multiple bones, objects, empties, or cameras at once. Built for posing, timing, arc cleanup, and efficient mocap polish.

By David HALLOWS.

£15.00

Product Overview
At a Glance
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YOUR DCC

Built for Your DCC and ready to drop straight into your animation workflow.

PRODUCTION READY

Designed for real-world animation workflows, from blocking to final polish.

Arc Buster by Animates: Editable 3D Motion Path and Arc Polish Tool for Blender by David HALLOWS

Arc Buster is the tool that finally lets you sculpt Blender motion paths directly in the viewport. It’s a small but genuinely useful part of the Animates Suite by David HALLOWS, and it turns arc polish from a slow manual chore into a fast, hands-on cleanup pass. If you’ve spent an afternoon fighting Blender’s default motion path visualisation just to fix one wobbly arc, Arc Buster is built for you.

What sets Arc Buster apart is that it isn’t a graphic overlay you have to interpret. It’s a fully overhauled, transformable 3D system: insert keys, delete keys, move them, smooth keys and handles, all with instant feedback across multiple keys from multiple objects or bones at once.

What Arc Buster does

Arc Buster enhances three things that eat up an animator’s day: posing, timing, and arc polish. It rebuilds the motion path from a static graphic overlay into a proper transformable 3D system that you can sculpt directly in the viewport. Combined with a broad onion skinning architecture, a lattice deformation tool, an integrated sculpt brush, and polish sliders, you get a full toolkit for cleaning arcs, refining spacing, reshaping entire sequences, and doing efficient mocap cleanup, all while working intuitively on single or multiple bones, objects, empties, or cameras.

Key features of Arc Buster

  • Editable 3D motion path, sculpted directly in the viewport (not just a graphic overlay)
  • Insert, delete, move, and smooth keys and handles with instant feedback
  • Multi-object editing across multiple keys from multiple objects or bones at once
  • Broad onion skinning architecture for context while polishing
  • Lattice deformation tool for reshaping entire sequences
  • Integrated sculpt brush for shaping the path directly
  • Polish sliders for clean arcs and refined spacing
  • Works on bones, objects, empties, and cameras — single or multiple

What Arc Buster is great for

  • Cleaning arcs on hand-keyed character animation in Blender
  • Refining spacing on posed sequences before final polish
  • Reshaping entire sequences without re-keying every control
  • Efficient mocap cleanup where arcs need smoothing without losing timing
  • Camera animation polish where arc quality matters as much as it does on characters
  • Animators working on props (via empties), rigs (via bones), and full scenes at once

How Arc Buster fits your Blender workflow

Arc Buster works intuitively on single or multiple targets at once. That means you can select a whole limb’s worth of bones, or a camera plus a subject, and adjust their arcs together with the sculpt brush, lattice, or polish sliders. The onion skinning shows you the surrounding frames so you’re never polishing blind. Because the motion path is a transformable 3D object rather than a passive overlay, the changes you make are the changes that ship.

About the Animates Suite

Arc Buster is one component of the Animates Suite, a family of animation tools by David HALLOWS. The suite is aimed at animators working in Blender who want proper professional-grade posing, timing, and polish tooling on top of the default toolset.

Arc Buster by Animates (David HALLOWS). Part of the Animates Suite. See more animation plugins on Animworks.

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