☆ NEW COURSE

Unreal Animation Unlocked

The Full Production Workflow

Master real-time animation in Unreal Engine from start to finish. Learn the Sequencer, Control Rigs, Animation Blueprints, and cinematic workflows used in professional game and film production.

Course trailer · 01:38 Alex introduces the full Unreal pipeline
37 Lessons
Intermediate Level
Lifetime Access
Included Resources
Course Intro

Your turning point with Unreal Engine

"If you have ever felt like Unreal Engine was built for everyone except animators, this course is your turning point. I will take you from your very first steps inside Unreal all the way through a complete, studio-grade production pipeline."
Lesson Sample
Maya to Unreal
Alex shows how to move characters from Maya to Unreal

This course takes you through the entire real-time animation workflow. You will learn to bring animations in from Maya, take full control of the Sequencer, build cinematic layouts, and ship polished projects using Control Rig.

Every lesson is built around real production scenarios, not toy examples. By the end, you will be confident enough to integrate Unreal Engine into your studio pipeline or use it as your primary animation environment.

What You'll Learn

Everything you need to animate in Unreal

Master the tools, workflows, and techniques that professional animators use in real-time production.

📨
Maya to Unreal pipeline
Set up a reliable import workflow so your animations transfer cleanly every time.
🎬
Sequencer mastery
Master Sequencer for animation, keyframing, editing, and real-time workflow control.
📋
Control Rig
Author and refine animations directly inside Unreal using Control Rig.
🎮
Gameplay animation
Create and implement responsive gameplay animations using Blueprints and animation systems.
🎥
Cinematic production
Build and blend cinematic animations with cameras, timing, and real-time transitions.
🧑
MetaHumans
Integrate MetaHuman characters and set up facial capture with Live Link.
Alex Maniotis
Your Instructor

Alex Maniotis

Industry Animator & Unreal Engine Specialist

Alex is an industry animator who has spent years working at the intersection of traditional character animation and real-time production. He has built this course from hard-won experience navigating the gap between DCC tools like Maya and the Unreal Engine environment that more studios are adopting.

His teaching style is practical and grounded. Every lesson comes from real production scenarios, not theory. If you have ever struggled to make Unreal feel like a natural part of your animation workflow, Alex has been there and built the roadmap out.

Unreal Engine Maya Character Animation Cinematic Production Gameplay Animation
Curriculum

37 lessons across 24 modules

Each module builds on the last, taking you from setup to shipping. Enrol to unlock all lessons.

1
Workshop Intro
1 lesson

In this introduction, I'll walk you through who I am and why Unreal Engine has become such an important tool for animators today. We'll break down how real-time workflows are changing production, and why working directly inside the engine can give you a big advantage, especially for gameplay animation.

Welcome to The Course
2
From Maya to Unreal
1 lesson

Learn how to move characters and animations between Maya and Unreal. You'll set up a control rig using Advanced Skeleton, retarget mocap data, and correctly export/import both characters and animation assets.

How to go From Maya To Unreal
3
Intro to Unreal
1 lesson

Understand how Unreal Engine works compared to DCC tools like Maya. You'll explore the interface, set up a scene for animation, and get introduced to Levels and Sequencer.

An Introduction to Unreal from an Animation Perspective
4
Unreal Navigation
1 lesson

Set up Unreal to behave more like Maya. You'll cover navigation, selection, and editor preferences so working inside UE feels natural.

How to Setup Unreal Navigation, ready for Animation
5
Unreal Editor Layout
1 lesson

Customize Unreal's layout to match an animation-friendly workflow. You'll get a first look at key animation tools like Pose Library, Layers, Tweeners, and the Curve Editor.

Going Over Unreal Layout from an Animation Perspective
6
Unreal Hotkeys for Animation
1 lesson

Learn how to speed up your workflow with hotkeys. You'll set up a logical hotkey system focused on animation tasks.

Unreal Hotkeys for Animation
7
Unreal Sequencer Options
1 lesson

Set up Sequencer for animation work. You'll configure viewports, filters, and timeline behaviour, and learn how to manage keyframes and work with fbx data.

Unreal Sequencer
8
Animation Picker
1 lesson

Install and set up a custom picker for Unreal that'll improve control precision and workflow efficiency.

Unreal Animation Picker
9
Animation Tools
1 lesson

Go through Unreal's animation tools in practice. You'll explore pose tools, tweening, sliders, constraints, motion paths, and more.

Animation Tools You Need in Unreal
10
Unreal Curve Editor
1 lesson

Learn how to use Unreal's Curve/Graph Editor equivalents. You'll cover managing tangents, filters, and how to control animation curves precisely.

Unreal Curve Editor (Graph Editor)
11
Workflow Optimisation & Preferences
3 lessons

Set up tools and preferences that improve your overall animation workflow. You'll work with space switching (Parent and Radial spaces), use bookmarks to navigate timeline faster, and learn how to save and transfer your settings across projects.

Extra Space Combination Tools
How to Setup your Bookmarks
Sub Preferences
12
Unreal Quick Render (Playblast)
1 lesson

Install and use QuickRender to quickly preview and export your animations directly from Unreal.

Unreal Quick Render (Playblast)
13
Baking Animation into Control Rig
1 lesson

Learn how to bake animation sequences into Control Rig body Sequences using different methods.

How to Bake Animation Sequences into Control Rig
14
Mixing, Cleanup & Reference Workflow
5 lessons

A complete mixing, cleanup and enhancement workflow inside Unreal. You'll be confident with fine-tuning, timing and blend animations, adjust and refine, and apply layers and fix Poses. You'll also learn how to use video and image references directly inside Unreal.

Animation Clean Up in Unreal Part 1
Animation Clean Up in Unreal Part 2
Animation Clean Up in Unreal Part 3
Animation Clean Up in Unreal Part 4
Setup Video & Image References
15
Keyframe Animation Workflows in Unreal
5 lessons

Create animations from scratch using Control Rig. You'll work with snapper and spine workflows, space switching, and curve key manipulation techniques.

Keyframe Animation Workflow in Unreal Part 1
Keyframe Animation Workflow in Unreal Part 2
Keyframe Animation Workflow in Unreal Part 3
Keyframe Animation Workflow in Unreal Part 4
Keyframe Animation Workflow in Unreal Part 5
16
Apply Animation Sequences to Control Rig
1 lesson

Learn how to apply and manage animation sequences directly on Control Rig, with control over stacking, key density, and curve filtering.

How to Apply Animation Sequences on Control Rig
17
Loopable Animations (Idle Poses)
1 lesson

Create seamless loopable animations. You'll learn how to build idle poses and use references to support them.

Create Loopable Poses for your Animations
18
Intro to Gameplay Animation Tools
1 lesson

Understand why learning state systems is powerful for gameplay production, and how it impacts workflow and transition spaces.

Intro to Gameplay Animation Tools
19
Playable & Gameplay Animation
3 lessons

Expand into gameplay and cinematic animation. You'll work with Blueprints, Animation Montages, and camera systems to trigger and blend animations in real-time.

Playable Animation Part 1
Cinematic Animation Part 2
Animation System Logic
20
Gameplay Animation Blueprint Workflow
1 lesson

Build a start-to-finish game-ready setup. Every stage links directly to Sequencer updates looping in the running game.

Realtime Gameplay Animation Workflow
21
MetaHumans
1 lesson

Install and set up a fully-rigged MetaHuman character. You'll learn to improve control precision and workflow efficiency.

From Head to Animate a MetaHuman
22
Facial Capture with Live Link
1 lesson

Capture real-time facial animation using Live Link. You'll record, clean up, and sync face performances with body animations.

How to Setup Facial Capture in Unreal via Live Link
23
Partial Animation Transfer
1 lesson

Learn how to apply animation only to selected controllers, allowing you to re-use and layer animation more flexibly.

Partial Transfer of Animation to Selected Controllers
24
Unreal Animation Record Debugger
1 lesson

Use the Record Debugger to analyze and troubleshoot gameplay animation scene by scene.

Unreal Record Debugger and How to Use it for Animation
Who It's For

Is this course right for you?

This course is designed for animators who want to add real-time skills to their toolkit.

Traditional animators

You are comfortable in Maya or another DCC but have never touched a game engine. This course bridges that gap.

Game animation beginners

You want to break into gameplay animation but do not know where to start inside Unreal.

In-engine animators

You want to move your animation workflow inside Unreal and stop relying only on DCC tools.

Production-ready animators

You want to understand how animation actually works inside a game engine, not just in Maya.

What Is Included Beyond The Lessons

Comprehensive support and resources to accelerate your real-time animation journey.

AnimWorks community access
Lifetime course updates
Certificate of completion
Ready To Start?

Stop fighting Unreal.
Start animating in it.

Join Alex Maniotis for 37 lessons that will transform how you work inside Unreal Engine. This is the course animators have been waiting for.

£149
ENROL NOW
Secure checkout Lifetime access Free updates Community support
Course · By Alex Maniotis
Unreal Animation Unlocked: The Full Production Workflow
£149 lifetime access
ENROL NOW