Nubian Rig

Nubian Rig by Harvey Newman

Nubian is a futuristic African soldier, an original character rig commissioned by Harvey Newman and rigged by Emilio Serrano on mGear 5.3.0. Full body FK/IK, animator-friendly picker, complete facial rig, hair dynamics, cloak with nCloth, jetpack with procedural flames, and a full weapons system.

Free for Motion Capture for Games course buyers. £5 for everyone else. See the course

£5.00one-time, perpetual licence
v1.0.0
Version
30
Downloads
26 Aug 2026
Last updated
25 Aug 2026
Released
Works with
Maya + mGear
Licence
Perpetual
File size
310 MB
  • Maya
  • mGear 5.3+

Instant download Vetted creator

Latest rig updates
Version 1.0 · 25 Aug 2026

Nubian Rig is out

Everything the rig ships with. What you get on day one:

Autodesk Maya

The industry-standard 3D animation software. Everything the rig runs on.

mGear 5.3

Built on the mGear 5.3.0 framework with Anim Picker 1.3.2 baked in.

Game ready

Game-topology mesh, clean skinning, ready for Maya production or FBX bake to your engine of choice.

Original character

Commissioned by Harvey Newman. African-rooted, sci-fi soldier design.

Watch it move

Nubian, rigged on mGear 5

Demo reel
Requirements

Maya + mGear, nothing exotic

  • Autodesk Maya (compatible with recent versions)
  • mGear 5.3.0 or newer, free from the mGear releases page
  • Anim Picker 1.3.2, shipped with mGear
Credits

A collaboration

  • Concept and commission: Harvey Newman
  • Rigging: Emilio Serrano

Hit a bug, want a feature, or want to send a shot you made? Use the question box further down, or email support@anim.works with the subject line Nubian Rig.

Licence terms

Perpetual, one purchase

Personal and commercial animation work, including showreels and client shots. Redistributing or reselling the rig files is not permitted. Updates to the 1.x line are included.

The story behind Nubian

A character we wanted to see, so we commissioned it

Nubian is personal to Harvey. He's a futuristic African soldier, and the design comes from a place Harvey has wanted to explore for a long time. Harvey's African roots, a trip to Kenya that stuck with him, and a real curiosity about what a future African soldier could look like on screen.

There aren't many characters like Nubian in the marketplace, and the Animworks team wanted to change that. To bring him to life, Harvey commissioned Emilio Serrano to rig him. If you've used Emilio's Surskit + Pokeball or Deer rigs, you already know the quality bar he hits. Nubian carries the same level of care underneath the hood.

Animator picker

A proper picker, not an afterthought

Anim Picker 1.3.2 sits on top of mGear 5.3 with a tools sidebar built for animating, not for showing off the rig. Everything you reach for mid-shot is one click away, and it is all mirrored in the V control.

A proper picker, not an afterthought
  • Select ALL / Key ALL
  • Xray and proximity mode
  • Mirror Selected / Reset Selected
  • Space controls: World, Global, Local, Root Motion
  • Mirror Pose / Flip Pose
  • Shortcuts: COG + IK Legs, all facial, all springs
  • Floor and Lights Setup
  • Full geometry visibility shortcuts
  • Show / hide control rig, joints, playback toggle
  • Also located in the V control
Head, face and hair

Full facial rig with springs, plus dynamic hair

Head and neck FK/IK with a complete facial rig underneath, and hair that moves on its own when the shot needs it.

Full facial rig with springs, plus dynamic hair
  • Top face: eyebrows, eyelids, eyes, eyes aiming (space switch), ears, nose, squint, cheek area.
  • Bottom face: jaw, mouth, lips, tongue (springs), puff, chin and adam's apple.
  • Hair: strands and ponytail individually rigged and animatable.
  • Toggle buttons for dynamics on/off and gravity 0/1.
Body controls

FK/IK with blending and matching, all the way down

Arms and legs both blend and match, with the extra controls you actually reach for when the armour gets in the way.

FK/IK with blending and matching, all the way down
  • FK/IK arms with blending and matching integrated, multiple spaces available.
  • Extra controls for shoulder pauldron and armour.
  • Hand rig with easy pose control at finger level, sockets for controlling weapons and props from the hands.
  • FK/IK legs with blending and matching integrated.
  • Foot roll and banking in a dedicated control. Foot pivots, ball and tip controls.
  • Extra controls for side leg armour and lower trouser dynamics.
The cloak

FK controls, gravity dynamics, nCloth on demand

The cloak is hand-animatable first, with dynamics you switch on when the shot needs them.

FK controls, gravity dynamics, nCloth on demand
  • Full FK controls across the cloak
  • Cloak Dynamics Toggle
  • Cloak Arm Space and Cloak Aiming Space
  • Cloak Gravity 0/1 Toggle
  • Gravity dynamics setup in the host UI
  • Cloak nCloth ON/OFF
Weapons system

Rifle, pistol, grenade, ammo and laser

Every weapon has full control coverage: trigger, magazine, buttstock, arm rotation and extension. Left IK setup for two-handed rifle handling. Multiple space controls (Master, local_C0_ctl). Animpicker shortcuts for alignment and constraints to hands, ammo and laser to either pistol or rifle. Visibility toggles for all weapons and controls.

Rifle, pistol, grenade, ammo and laser
  • Rifle: trigger, magazine, buttstock, two-handed IK
  • Pistol, grenade, ammo, laser + arm rotation
  • Constraints to hands from the picker
  • Visibility toggles for every weapon
Jetpack

Procedural flames you can key

FK controls on the pack itself, with flames, colour, light and dynamics all keyable so the thrust reads on camera.

Procedural flames you can key
  • FK controls across the jetpack
  • Light and dynamics
  • Procedural flames with colour control
  • Jetpack and Jetpack Flames visibility toggles
Full visibility control

Every armour piece, every weapon, on or off

Geometry toggles

Pauldron · Armour Arms · Armour Legs · Holster · Jetpack · Jetpack Flames · Vest Ammo · Weapon Arm · Weapon Rifle · Weapon Pistol · Weapon Grenade · Weapon Ammo · Weapon Laser · Cloak

Control rig toggles

Hands Sockets · Hair · Neck FK · Spine FK · Spine Extras · Arms Extras · Legs Extras · Cloak · Jetpack · Weapon Arm · Weapons

Dynamics

Extra Springs ALL · Hair Dynamics · Hair Gravity 0/1 · Cloak Dynamics · Cloak Gravity 0/1 · Cloak nCloth ON/OFF

Questions about the rig

Ask Harvey Newman or Emilio Serrano a question

On the fence, or curious about a specific control, integration or pipeline detail? Ask away. Your question goes straight to Harvey Newman and Emilio Serrano, and the answer lands in your inbox.

What animators say

1 review · 1 from verified owners

5.0 out of 5 Rated 5.0 out of 5

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Why you can trust this rig
Vetted

Every rig on Animworks is checked by our team before it goes live.

Supported

Questions and bug reports go straight to Harvey Newman and Emilio Serrano, or email support@anim.works.

Yours to keep

It lands in your downloads the moment you check out, and stays there.

Matthew Lee Verified owner
★★★★★

Great character design and really well featured rig.

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