Fat Marine Rig

Fat Marine Rig by Emilio Serrano

The Fat Marine is a free mGear rig for Maya of a heavily armed infantry soldier, rigged by Emilio Serrano on a 3D model by Vadim B. He comes in two variants, the Gunner with a rifle and the Swordsman with a blade, and the package adds game-engine FBX files for both, sprite muzzle flash assets and a full AnimPicker. Built for animators after weighty combat, tactical movement and action shots.

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v1.0
Version
274
Downloads
26 Aug 2026
Last updated
29 Dec 2025
Released
Works with
Maya
Licence
Free
File size
255 MB
Rig framework
mGear
Variants
Gunner and Swordsman
Engine export
FBX for both variants
  • Maya
  • mGear

Instant download Vetted creator

Latest rig updates
Version 1.0 · 29 Dec 2025

Fat Marine Rig is out

Everything the rig ships with. What you get on day one:

Mass in every step

A heavy, over-engineered soldier whose silhouette reads from across the screen.

Gunner or Swordsman

Ranged gunplay or close-quarters sword work, on one consistent character design.

Engine files in the box

Both variants ship as game-engine FBX files next to the Maya rig.

Something to fire

Sprite muzzle flash assets by Vitaly Kuznetsov for the Gunner's firearm.

Watch it move

The Fat Marine, rigged on mGear

Demo reel
The story behind the Fat Marine

A Fat Marine model with the weight to match

Emilio Serrano armoured up for this one. The Fat Marine is a gloriously over-engineered soldier, heavily armed and carrying enough mass to make every step count, and Vadim B's detailed model captures that deliberate, unstoppable energy.

The two variants give you two different combat vocabularies on the same character. As the Gunner he fights at range with a rifle; as the Swordsman he swings steel up close. Either way he brings the same imposing presence to the shot.

It goes well past a bare rig: alongside the Maya file you get the mGear guide, the Python and MEL post-scripts and a picker with its own background image.

Inside the rig

What you get with the Fat Marine rig

Fat Marine mGear Maya rig

Both the Gunner and the Swordsman variants.

Two FBX files

SK_FatMarineGunner and SK_FatMarineSwordsman, ready for a game engine.

Muzzle flash sprites

Sprite assets by Vitaly Kuznetsov for the Gunner.

Full AnimPicker

With a custom background image.

mGear guide and post-scripts

The guide file plus Python and MEL post-scripts.

Model and textures

3D model and textures by Vadim B.

Great for

What the Fat Marine is great for

  • Weighty combat animation
  • Tactical movement
  • Action choreography where every step counts
  • Ranged gunplay with the Gunner
  • Close-quarters sword work with the Swordsman
Additional information

The details

Software
Autodesk Maya
Rig type
Heavy infantry soldier, 2 variants
Rig framework
mGear
Props
Rifle, sword, muzzle flash sprites
Requirements

Made for Autodesk Maya

  • Autodesk Maya
  • Runs on Windows and macOS
Credits

A collaboration

  • Rigging: Emilio Serrano
  • 3D model and textures: Vadim B
  • Muzzle flash sprites: Vitaly Kuznetsov
Licence terms

Free

Free to download and use in your own animation work.

What animators say

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Why you can trust this rig
Vetted

Every rig on Animworks is checked by our team before it goes live.

Supported

Questions and bug reports go straight to Emilio Serrano, or email support@anim.works.

Yours to keep

It lands in your downloads the moment you check out, and stays there.

Community

Share your feedback on the rig

Animating with Fat Marine Rig? Post your shots in the Discord, ask Emilio Serrano a question, or tell us what you would want in the next version.

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