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Senior/Lead Gameplay Animator - 3C & FPS

NetEase Games Canada-Remote; France-Remote; Guangzhou Office; Hangzhou Office; Shanghai Office; Spain-Remote; United Kingdom ; United States-Remote
ABOUT THE ROLE

NetEase Games is hiring at lead level for character acting and performance work in games, based in Canada-Remote; France-Remote; Guangzhou Office; Hangzhou Office; Shanghai Office; Spain-Remote; United Kingdom ; United States-Remote. The post names Keyframe, Systemic gameplay and Motion matching.

Pay, benefits and the full description are on NetEase Games’s own page.

Summarised from NetEase Games's post
GamesCharacter acting and performanceLead
LEVEL Lead From the title
WORK Not stated The studio did not say
CONTRACT Not stated The studio did not say
EXPERIENCE Not stated The studio did not say
POSTED 23 Sep 2026 3 weeks ago
LAST VERIFIED 14 Oct 2026 Still open today

The role in short

1 Get animation into the engine The post covers taking animation from the DCC into the game engine.
2 Build systemic animation Animation that responds to the player, built with design and engineering.
3 Tools and scripting The post asks for scripting or tool work next to the animation.
4 Mentor the team Helping other animators is listed as part of the job.
5 Work across disciplines The post describes working directly with design, art or engineering.
Summarised by Animworks from the studio listing. The full description, pay range and benefits are on NetEase Games's own page.

Skills they mention

REQUIRED
Keyframe Systemic gameplay Motion matching

What applying looks like

  1. 1 Apply on NetEase Games's careers page The form is on Greenhouse, via NetEase Games careers. It takes your CV and contact details.
  2. 2 Send your reel The post asks for a reel. Lead with the work closest to what they listed.
  3. 3 Interviews With the NetEase Games animation team.
NetEase Games 7 animation roles open at NetEase Games on the boards we read.
ALL NETEASE GAMES ROLES

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