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Character Performance Animator

NetEase Games Canada-Remote; United Kingdom - Guildford Onsite; United States-Remote
ABOUT THE ROLE

NetEase Games is hiring for character acting and performance work in games, based in Canada-Remote; United Kingdom - Guildford Onsite; United States-Remote. The post names Motion capture, Keyframe and Facial animation.

It is asking for 3+ years. Pay, benefits and the full description are on NetEase Games’s own page.

Summarised from NetEase Games's post
GamesCharacter acting and performance
LEVEL Not stated The studio did not say
WORK Not stated The studio did not say
CONTRACT Not stated The studio did not say
EXPERIENCE 3+ years
POSTED 15 Sep 2026 4 weeks ago
LAST VERIFIED 14 Oct 2026 Still open today

The role in short

1 Get animation into the engine The post covers taking animation from the DCC into the game engine.
2 Motion capture work The post names motion capture, on the stage or in the clean-up after it.
3 Facial and dialogue Facial animation and dialogue performance are named in the post.
4 Cinematics The post covers cinematic or cutscene work alongside the rest of the role.
5 Work across disciplines The post describes working directly with design, art or engineering.
6 Keep it inside budget Performance or memory budgets are named in the post.
Summarised by Animworks from the studio listing. The full description, pay range and benefits are on NetEase Games's own page.

Skills they mention

REQUIRED
Motion capture Keyframe Facial animation

What applying looks like

  1. 1 Apply on NetEase Games's careers page The form is on Greenhouse, via NetEase Games careers. It takes your CV and contact details.
  2. 2 Send your reel The post asks for a reel. Lead with the work closest to what they listed.
  3. 3 Interviews With the NetEase Games animation team.
NetEase Games 7 animation roles open at NetEase Games on the boards we read.
ALL NETEASE GAMES ROLES

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