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Technical Animator or Rigger – Open Application

Posted as “Technical Animator or Rigger – Open Application | Animateur technique ou de squelettage - candidature ouverte”
Larian Studios Any/Tous les studios
ABOUT THE ROLE

Larian Studios is hiring for technical animation and rigging work in games, based in Any/Tous les studios. The post names Rigging.

Pay, benefits and the full description are on Larian Studios’s own page.

Summarised from Larian Studios's post
GamesTechnical animationRigging
LEVEL Not stated The studio did not say
WORK Not stated The studio did not say
CONTRACT Not stated The studio did not say
EXPERIENCE Not stated The studio did not say
POSTED 15 May 2025 1 year ago
LAST VERIFIED Re-checking Older than 30 days

The role in short

1 Get animation into the engine The post covers taking animation from the DCC into the game engine.
2 Rigging and deformation Rigging or deformation is part of what the post describes.
3 Keep it inside budget Performance or memory budgets are named in the post.
Summarised by Animworks from the studio listing. The full description, pay range and benefits are on Larian Studios's own page.

Skills they mention

REQUIRED
Rigging

What applying looks like

  1. 1 Apply on Larian Studios's careers page The form is on Lever, via Larian Studios careers. It takes your CV and contact details.
  2. 2 Interviews With the Larian Studios animation team.
Larian Studios 5 animation roles open at Larian Studios on the boards we read.
ALL LARIAN STUDIOS ROLES

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