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3D Character Animator

ambedo studios Vancouver, BC
ABOUT THE ROLE

ambedo studios is hiring for character acting and performance work in games, based in Vancouver, BC. The post names Maya, Unity, Motion capture and Keyframe.

It is on site working and offered as permanent. Pay, benefits and the full description are on ambedo studios’s own page.

Summarised from ambedo studios's post, listed on Work With Indies

⚠ This one is from an indie or remote games board, not a studio careers page. Check who you are dealing with and what the pay is before you spend time on it.

GamesCharacter acting and performance
LEVEL Not stated The studio did not say
WORK On site In Vancouver, BC
CONTRACT Permanent
EXPERIENCE Not stated The studio did not say
POSTED 6 Oct 2026 1 week ago
LAST VERIFIED 14 Oct 2026 Still open today

The role in short

1 Get animation into the engine The post covers taking animation from the DCC into the game engine.
2 Motion capture work The post names motion capture, on the stage or in the clean-up after it.
3 Facial and dialogue Facial animation and dialogue performance are named in the post.
4 Rigging and deformation Rigging or deformation is part of what the post describes.
5 Crowd work The post names crowd or background character animation.
Summarised by Animworks from the studio listing. The full description, pay range and benefits are on ambedo studios's own page.

Skills they mention

REQUIRED
Maya Unity Motion capture Keyframe

What applying looks like

  1. 1 Apply on ambedo studios's careers page The form is on Work With Indies, via their public feed. It takes your CV and contact details.
  2. 2 Send your reel The post asks for a reel. Lead with the work closest to what they listed.
  3. 3 Interviews With the ambedo studios animation team.
ambedo studios 1 animation role open at ambedo studios on the boards we read.
ALL AMBEDO STUDIOS ROLES

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