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Harvey Newman is an Animation Director with over 20 years of experience across major AAA studios including Sony, Sega, EA and more. Having worked on franchises like Star Wars Battlefront, Battlefield and Horizon Zero Dawn, Harvey now runs Animworks, a platform built to give animators the tools, courses and community they need to grow. His coaching covers gameplay animation, combat mechanics, showreel reviews and studio pipeline workflows and overall career advice.
Learn keyframe mechanics, combat timing, and clean locomotion cycles.
Learn how to hone in your gameplay animation skills ready for Game Production.
Get critical feedback on your animation reels to stand out to recruiters.
Learn studio pipelines, file structure conventions, and job-hunting tips.
Harvey Newman is an Animation Director with over 20 years of experience across major AAA studios including Sony, Sega, EA and more. Having worked on franchises like Star Wars Battlefront, Battlefield and Horizon Zero Dawn, Harvey now runs Animworks, a platform built to give animators the tools, courses and community they need to grow. His coaching covers gameplay animation, combat mechanics, showreel reviews and studio pipeline workflows and overall career advice.
Once, for 1 hour. Book the day and time that suits you.
1h twice over a week (2 hours total). Book the days and times that suit you.
1 hour twice a week over a month (4 hours total). Book the days and times that suit you.
On the fence, or just curious about something? Ask away. Your question goes straight to Harvey and the answer lands in your inbox.
Reviews from animation students
"Harvey's mentorship completely changed my perspective on locomotion and combat cycles. His experience at EA and DICE shows in the details—he taught me how to budget my keyframes, construct clean transitions, and structure my reel. I landed my first AAA junior role just 3 weeks after completing my mentorship block! Best investment I've made."
"The combat pack was exactly what I needed. Harvey is incredibly thorough. He breaks down reference frames, joint mechanics, and pipeline issues in Maya that you just don't learn in school. The video review critiques were incredibly detailed, and the custom rigs he shared are now my primary testing ground."
"I booked a 1-hour session to get feedback on my gameplay reel. In just 60 minutes, Harvey completely restructured my main sequences. He pointed out small details in my root motion and weight shifts that improved the readability of my combat animations immediately. Highly recommend if you want to stand out to recruiters!"
Book a 1-on-1 session with Harvey Newman today. Take your gameplay animation, rigging, and frame mechanics to professional studio standard.