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· MENTORSHIP BY WILHELM OGTEROP · BROUGHT TO YOU BY ANIMWORKS · New Tutor
Gameplay & Character Animation

Wilhelm Ogterop

5.0 · 1 review Coaching rate £80/hr

Wilhelm Ogterop is a veteran game animator with 25+ years of experience across AAA studios including Raven Software, Dambuster Studios and Traveller's Tales. He has shipped titles like Call...

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25+Years experience
4Sessions coached
ActiveCoaching status
Studio experience Raven SoftwareDeep SilverTraveller's TalesEurocomEntrada InteractiveInstinct Games

Core coaching topics

Gameplay Animation Locomotion, combat, mocap cleanup and FPV weapon animations for AAA games
Cinematic & Cutscene Animation Real-time cinematics, camera work and performance-driven storytelling.
Stylised & Cartoony Animation Bringing appeal, exaggeration and personality to character work.
Blender Switching to Blender for animators and making your own tools in Blender
Animation Reviews Review of animations and showreels

Meet Wilhelm Ogterop

Wilhelm Ogterop is a veteran character animator with over 30 years of industry experience, spanning 20+ game titles since the mid-1990s. Having served as a Lead Character Animator at three different game studios, he now operates his own small studio, Melowilo Character Animation. Based out of a scenic village in Bulgaria, the studio delivers remote contract work for global projects of all scales while developing its own internal indie game.

Interested in modern animation workflows, Wilhelm is the co-author of the Amazon #1 bestseller, Unreal Engine 5 Character Creation, Animation, and Cinematics. After successfully transitioning his studio’s primary pipeline from Maya to Blender, he authored several specialized animation add-ons for the platform.  He champions Blender as a democratic counter-movement against technofeudalism, dedicated to teaching others how to have fun animating in an open-source world.

Passionate about education, Wilhelm has lectured throughout his career and pioneered the first 3D animation course at the Open Window Art Academy in South Africa during its foundational years. His diverse portfolio includes work on some major franchises such as: Call of Duty: Black Ops III, Call of Duty: Infinite Warfare,  Vampire: The Masquerade - Bloodlines 2, Deadspace Extraction, Homefront: The Revolution, LEGO Lord of the Rings, Pirates of the Caribbean: At World's End, Call of Cthulhu: Dark Corners of the Earth and more.

Mentorship packages

One Hour £100 session

Once, for 1 hour. Book the day and time that suits you.

One Month- Coaching - 1h/week £320 4 sessions

1 hour a week over a month (4 hours total). Book the days and times that suit you.

One Month- Coaching - 2x 1h/week £600 8 sessions

2x 1h over a week for 4 weeks (8 hours total). Book the days and times that suit you. Intensive 1-on-1 Training over a month.

Short 1-on-1 Showreel Review £60 total

1x 30 mins session to review your showreel form a lead game animators point of view.

One Month- Coaching - 2x 30min/week £300 8 sessions

2x30min a week over a month (8x30min, 4 hours total). Most likely project/exercise based with the weekly feedback and progression. Book the days and times that suit you.

Showreel

Wilhelm Ogterop showreel

Interview

Interview with Wilhelm Ogterop

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