Alex Maniotis
Game animator at Black Shamrock (a Virtuos studio), specialising in gameplay and combat animation in Unreal Engine. Learn how to make attacks and movement feel dynamic, responsive, and full of personality.
Core Coaching Topics
Gameplay & Combat Animation Create attacks and movement that feel weighty, readable, and responsive, built around clear game metrics that support the gameplay and genre.
Create attacks and movement that feel weighty, readable, and responsive, built around clear game metrics that support the gameplay and genre.
Unreal Engine for Animators Directly animate inside UE5.6+
Directly animate inside UE5.6+
Unreal Engine Gameplay Real-Time Workflow Work directly inside Unreal Engine to build, test, debug, and iterate gameplay animations in real-time, focusing on efficient in-engine animation workflows.
Work directly inside Unreal Engine to build, test, debug, and iterate gameplay animations in real-time, focusing on efficient in-engine animation workflows.
Motion Capture & Keyframe Hybrid Workflow Combine mocap and keyframe techniques to clean, refine, and adapt performances into game-ready gameplay animation.
Combine mocap and keyframe techniques to clean, refine, and adapt performances into game-ready gameplay animation.
Animation Showreel & Portfolio Review Direct feedback to bring your reel up to an industry, gameplay-focused standard.
Direct feedback to bring your reel up to an industry, gameplay-focused standard.
Indie studio Showreels Build a focused showreel that matches indie studio expectations, highlighting gameplay clarity, efficiency, and a strong independent, self-driven mindset with minimal handholding.
Build a focused showreel that matches indie studio expectations, highlighting gameplay clarity, efficiency, and a strong independent, self-driven mindset with minimal handholding.
Indie & Co-Dev Game Development Navigate indie and co-dev environments, understanding workflows, expectations, and how to contribute effectively as an game dev.
Navigate indie and co-dev environments, understanding workflows, expectations, and how to contribute effectively as an game dev.
LinkedIn for Animators Set up and optimize your LinkedIn profile for recruiters, showcase your work effectively, and develop a consistent posting strategy.
Set up and optimize your LinkedIn profile for recruiters, showcase your work effectively, and develop a consistent posting strategy.
Strategic Personal Projects Learn how to design and build personal projects that align with the roles and studios you’re aiming for, focusing your work toward the animator you want to become.
Learn how to design and build personal projects that align with the roles and studios you’re aiming for, focusing your work toward the animator you want to become.
Meet Alex Maniotis
Hello, I'm Alex Maniotis. I’ve been working as a game developer across indie, co-development, and AAA studios for the past 14 years. I specialize in character animation and body mechanics, with a strong focus on gameplay combat, locomotion, and cinematic animations. I animate directly in Unreal Engine 5 and Maya, primarily using hand-keyed animation. I’m also experienced with motion capture, cleaning and reworking both body and facial data using non-destructive and hybrid workflows. I build and implement State Machines and Blend Trees in Unreal and Unity, and I’m comfortable working closely with gameplay systems. I regularly analyze gameplay mechanics and metrics to create animations that feel responsive, readable, and grounded in the game. I also create custom in-game animated events, finishers, and cutscenes. Gamer for as long as I can remember.Portfolios & Reels
Mentorship Packages Available
One Hour Coaching
Once, for 1 hour. Book the day and time that suits you.
- 1-on-1 individual session
- Showreel review, tips & tricks
- Video recording of each session
One Week-Long Coaching
1h twice over a week (2 hours total). Book the days and times that suit you.
- 1-on-1 individual sessions
- Showreel review, tips & tricks
- Video recording of each session
One Month-Long Coaching
1 hour once a week over a month (4 hours total). Book the days and times that suit you.
- 1-on-1 individual sessions
- Showreel review, tips & tricks
- Video recording of each session
Ask Alex a Question
On the fence, or just curious about something? Ask away. Your question goes straight to Alex and the answer lands in your inbox.
Ready to level up?
Book a 1-on-1 session with Alex Maniotis today. Take your gameplay animation, rigging, and frame mechanics to professional studio standard.